Implemented Chunkloading Tweaks for GTNH

Discussion in 'Suggestions and Feedback' started by CanadaBunny, Feb 7, 2021.

  1. Aidoneus

    Aidoneus Director Booster

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  2. LordEreh

    LordEreh Well-Known Member

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    oh damn boi, chunkloading cost cut by almost 10.


    *start planning big platinum processing plant*
     
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  3. AceOfBases

    AceOfBases CDO: OCD alphabetized as it ought to be.

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    Thank you Aidoneus. :)
     
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  4. Waras_

    Waras_ Well-Known Member

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    also want to note reducing the bigger sizes would be nice to encourage having them instead of going single chunk, because at start I have to pay for empty chunks, so lets say 1 chunk is 10 and 3x3 is 90 I think, mine right now went down to 40 and 120, so how about reducing like 20-30% to make it a bonus. The only reason u want to keep empty chunks is mob farms maybe, maybe theres more reasons I don't know, maybe automining so u kinda pay for those ores. I know the main issue was alot of machines here so that ate alot of tickets, but spreading those machines throughout chunks would be better.
     
  5. LordEreh

    LordEreh Well-Known Member

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    Its good as it is for example my 3x3 was 250 tickets for 9 chunks and 1 most heavy chunk was 150.
    Now whole 3x3 is 150.
     

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