Hello all, I build an IE squeezer in my base and once I used the IE hammer to create the multiblock it crashed my game and will not let my join the server. Hopefully someone can help by destroying the squeezer lol. P.S I read on the forum that IE machines should not be too close to chunk borders, I now know that Here is the crash-report: ---- Minecraft crash-report ---- Time: 3/4/25 6:48 PM Description: Ticking block entity java.lang.ArrayIndexOutOfBoundsException: 0 at blusunrize.immersiveengineering.common.blocks.TileEntityMultiblockPart.isDummy(TileEntityMultiblockPart.java:284) at blusunrize.immersiveengineering.common.blocks.metal.TileEntitySqueezer.func_73660_a(TileEntitySqueezer.java:79) at net.minecraft.world.World.func_72939_s(World.java:1838) at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1847) at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:1098) at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:398) at net.minecraft.client.main.Main.main(SourceFile:123) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:497) at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) at net.minecraft.launchwrapper.Launch.main(Launch.java:28) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Thread: Client thread Stacktrace: at blusunrize.immersiveengineering.common.blocks.TileEntityMultiblockPart.isDummy(TileEntityMultiblockPart.java:284) at blusunrize.immersiveengineering.common.blocks.metal.TileEntitySqueezer.func_73660_a(TileEntitySqueezer.java:79) -- Block entity being ticked -- Details: Name: immersiveengineering:squeezer // blusunrize.immersiveengineering.common.blocks.metal.TileEntitySqueezer Block type: ID #1021 (tile.immersiveengineering.metal_multiblock // blusunrize.immersiveengineering.common.blocks.metal.BlockMetalMultiblocks // immersiveengineering:metal_multiblock) Block data value: 7 / 0x7 / 0b0111 Block location: World: (XXXXXX), Chunk: (at XXX in XXXX; contains blocks XXXXXX to XXXXX), Region: (XX; contains chunks XXXX to XXXX, blocks XXXXXX to XXXXXX) Actual block type: ID #1021 (tile.immersiveengineering.metal_multiblock // blusunrize.immersiveengineering.common.blocks.metal.BlockMetalMultiblocks // immersiveengineering:metal_multiblock) Actual block data value: 7 / 0x7 / 0b0111 Stacktrace: at net.minecraft.world.World.func_72939_s(World.java:1838)
I have gone ahead and cleared out the faulty multiblock structure. I was able to roam around in your base again with no issues. Let us know if you've got any more issues and we will help where possible. Happy playing!