Mine your Galaxy - tier progression around the galaxy

Discussion in 'Community Talk' started by knoxz, Oct 3, 2014.

  1. Jdawg215

    Jdawg215 Well-Known Member

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    Who's idea was it to remove claims from farmworld? "so no one builds homes" is a really dumb reason since everyone knows farmworlds are meant to reset. Nothing's stopping people form stealing quarries and arcane bores and chests, so why do it in the first place? Also, i havent seen farmworld reset, like, at all.
     
  2. Bennyboy1695

    Bennyboy1695 Well-Known Member

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    Farmworld resets are usually once every couple of months or after the request of quite a few players.
    And I also have been wondering about the claims , I think it has something to do with direwolfs claims
     
  3. SirWill

    SirWill Founder

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    Because players will start to build in the farm world and we can't remove all claims only in one world atm.
     
  4. Jdawg215

    Jdawg215 Well-Known Member

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    And we can't have a warning when you spawn into farmworld saying to not build in it? Like "DO NOT INTEND TO LIVE HERE, FARMWORLD RESETS AND WE WILL NOT REFUND LOST HOMES"
     
  5. Padson

    Padson Well-Known Member

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    Just create a ticket if someone stole ur stuff at farmworld.
    Refund and banning the player inc.

    So far no one stole my stuff in the farm world, and you better dont dare to try :D
     
    BookerTheGeek and Mijikai like this.
  6. The_Icy_One

    The_Icy_One Procrastinates by doing work

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    Possibly an issue with the 'no refunds' thing.
     
  7. SirWill

    SirWill Founder

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    If we find the item he will get it back from the griefer
     
  8. Padson

    Padson Well-Known Member

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    the no refunds thing is related to server issues, as far as i know
     
  9. Fatal7x

    Fatal7x New Member

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    While playing, the game has become so completely ruined that simply breaking a block takes over 45 seconds to respond from the server. Please fix.
     
  10. Tryhardon

    Tryhardon New Member

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    Buildcraft should be updated to 6.2.x ASAP imo.

    According to the 6.1.x there are gamebreaking bugs , from common dupes to builder, pump etc grinding the server to a halt.


    Also the modpack is in this weird situiation where Forestry and Railcraft are updated to use RF and no longer accept MJ but Buildcraft is still producing MJ only.

    On 6.2.x BC moved fully to RF , kinesis pipes move RF with old MJ mechanics and can work with MFR, Forestry and Railcraft.
     
  11. Bennyboy1695

    Bennyboy1695 Well-Known Member

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    We did try updating buildcraft to that version and it crashed the game so we had to downgrade it again , maybe if they update it again we might be able to update it
     
  12. SirWill

    SirWill Founder

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    Logisticpipes was not updated to the 6.2 buildcraft the last time we checked so we couldn't update it. It seems he updated logisticpipes 5 days ago. I will try to update it again today.
     

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