Implemented The Dark Trilogy Server - Deleting mobs-Spare specific mobs from the great killing

Discussion in 'Archive (Suggestion and Feedback)' started by Rabbitsrevenge2, Dec 29, 2014.

  1. Rabbitsrevenge2

    Rabbitsrevenge2 New Member

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    So I just recently started playing on the mym the dark trilogy server and got into Thaumcraft and I was really enjoying it, untill the desicion was made to delete mobs frequently and I lost all my golems. I asked a co- admin and he told me that thaumcraft golems should be spared, but apparently they are not. I lost golems wich were working in a protected area(even though they stayed around for 1-2 days), so no player or mob should be able to kill them.

    I was wondering if there is a way to exclude these golems from "The great Killing" since they are just so useful.

    thx for any help/feedback on this topic
     
    The42ndDruid likes this.
  2. Lawmonark

    Lawmonark Well-Known Member

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    From my understanding this is not an issue with the mob clearing.
    It was said to me that this is/was a bug related to another issue.
     
  3. SirWill

    SirWill Founder

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    The clear of mobs doesn't remove golems only vanilla mobs. But sometimes we need to use the command //butcher to remove some mobs in a a area and if any admin+ forget to add the radius it will remove all hostile mobs in the world and golems unfortunately count as hostile.
     

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