Implemented Passive mob (not) Spawning.

Discussion in 'Agrarian Skies' started by FeignedMusician, Dec 31, 2014.

  1. FeignedMusician

    FeignedMusician New Member

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    This is my passive mob spawn. It does not spawn.
    Fix. Please.

    Biomes are changed, it is lit, it is a good distance away.
     

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  2. SilentBane

    SilentBane Well-Known Member

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    passive mobs have a "very rare" chance to spawn this is part of the modpack, it is done this way to try and force you into bloodmagic.
     
  3. julio1237878

    julio1237878 Game enthusiastic

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    Still having nightmare with that part when i was playing AG -_-*
     
  4. Lawmonark

    Lawmonark Well-Known Member

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    Make this area larger, remove all the grass and tree saplings.
    Make sure your over 23 blocks away.

    Make a large grass area then once you get spawns you can shrink this area
     
  5. SirWill

    SirWill Founder

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    You have to craft the spawn eggs to get animals.
     
  6. FeignedMusician

    FeignedMusician New Member

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    No, it is a quest to make a passive mob spawner, so it is possible. I took out all the grass and seeds, but we had a literal surge of cats (When it was a different biome) Like seriously 20 cats just popping out, then it all just stopped, so we extended it out.
     
  7. SirWill

    SirWill Founder

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    I know but it is not working correctly and we couldn't find the source of the issue.
     
  8. FeignedMusician

    FeignedMusician New Member

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    So it's never going to be fixed?
     
  9. SirWill

    SirWill Founder

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    Probably yes
     

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