Implemented Server Low TPS Issue

Discussion in 'Crash Landing' started by Docpo, Feb 22, 2015.

  1. Docpo

    Docpo Well-Known Member

    Messages:
    56
    Likes Received:
    15
    Local Time:
    5:04 AM
    It might be known to you guys but based on what we can figure as players that Sync Shells are causing massive tick lag spikes for long durations. It seemed to be related towards players in Normal Mode and having a Sync Shell that is unused or incomplete.

    Would it be possible to look into this issue and maybe temporarily block ban the placement of Sync Shell for players in Normal Mode to help stop this issue until it is fully fixed? Regardless, when this issue happen TPS will be well below 5 per second which makes commands and block breaking impossible.

    Thanks.
     
  2. Tinnel

    Tinnel Well-Known Member

    Messages:
    54
    Likes Received:
    18
    Local Time:
    5:04 AM
    Yes with this issue, crash landing is unplayable.
     
  3. SirStudMuffin

    SirStudMuffin Well-Known Member

    Messages:
    2,365
    Likes Received:
    337
    Local Time:
    9:04 AM
    Normal people shouldnt need sync shells XD
     
  4. SirWill

    SirWill Founder

    Messages:
    12,284
    Likes Received:
    3,708
    Local Time:
    10:04 AM
    Issuse should be fixed, I forgot to disable the chunk loaders of them :/
     
  5. Docpo

    Docpo Well-Known Member

    Messages:
    56
    Likes Received:
    15
    Local Time:
    5:04 AM
    Can you clarify what you mean by that SirWill?

    Thanks regardless. :)
     
  6. SirWill

    SirWill Founder

    Messages:
    12,284
    Likes Received:
    3,708
    Local Time:
    10:04 AM
    The Sync constructor and storage allways load the chunk and do check every tick for energy around them and if there are over 500 players who placed a sync station in the base it takes all the performance. Now I disabled the chunk loading, that's why players in hardcore mode need to place a chicken chunk loader in the chunk of the sync station. As not loaded Sync Stations don't work.
     
  7. Docpo

    Docpo Well-Known Member

    Messages:
    56
    Likes Received:
    15
    Local Time:
    5:04 AM
    Ah, thank for the clarification, make much more sense towards why the server was having a hard time.
     
  8. Tinnel

    Tinnel Well-Known Member

    Messages:
    54
    Likes Received:
    18
    Local Time:
    5:04 AM
    Thank You very much!
     

Share This Page