Possible Donor Chunk Loader AS2

Discussion in 'Archive (Suggestion and Feedback)' started by jdb1234567890, Apr 25, 2015.

  1. jdb1234567890

    jdb1234567890 New Member

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    So i have been playing for a while now and am now a tier 5 donor to your servers. I find it rather annoying that the only way to keep my chunks loaded is to afk. The only chunkloader in the pack takes 3k rf/t to keep running so it isnt like it is free. I was wondering if donors say 4+ could get access to making the mfr chunkloader. I know it "lowers" tps but with us donating 50-80 dollars to the server that should be more than enough to make up for the little bit more lag that our single chunkloaders would cause. Plus upon this being added to the perks it could cause more revenue due to people having more of a use to donate. Im not a hundred percent sure but dont MFR chunkloaders have a timeout. So you could make it where the loader would work for say 12 hours and then if the person didnt log in it would shut off.
    Thanks
    JD
     
  2. Slind

    Slind Founder

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    I'm not a fan of restricting content to donors only. :/ I would suggest asking jaded about adding chicken chunks.

    (the issue with mfr is that they stay active all the time while enough energy exists, this something the server can't handle once a few players use it)
     
  3. jdb1234567890

    jdb1234567890 New Member

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    So i just read through the forgeChunkLoading.cfg and there is a way that you could easily limit the chunks that it could load. I am not opposed to even being able to load just one chunk. One chunk when players are offline shouldn't make a large difference. Due to the fact that there are hundreds of chunks loaded when players are online (loading 4788 at the time of me writing this). The server running 4792 chunks shouldn't make a large difference in the servers performance. Would you be opposed just to try it for a few days and if we are causing an unnecessary amount of lag you could take it back off. As long as the people who have the chunk loaders are responsible it shouldn't create a large amount of lag.
     
  4. Slind

    Slind Founder

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    the difference is that 90% of those chunks have nearly no tile ents. If you would be able to keep one chunk loaded, would you keep that chunk empty of machines?
     
  5. jdb1234567890

    jdb1234567890 New Member

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    No of course not there would be no point in having a chunkloader if i wasnt going to keep anyting in it. I dont want to argue with you. I understand what you say goes. I understand now that you believe it is not possible so that works with me. Thank you for your time.
     
  6. Slind

    Slind Founder

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    we need some sort of chunk loader that is only online while the player is online or at least runs out automatically after a short time. I didn't think we would argue, I was just trying to use an example as explanation.
     
    Last edited: Apr 25, 2015
  7. jdb1234567890

    jdb1234567890 New Member

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    The MFR chunkloader has a player required to be online option in the config... I feel like im going to regret telling you that cause i wont have it running offline now xD
     
  8. Slind

    Slind Founder

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    no worries, we wouldn't allow any permanent chunk loaders anyways.
     
  9. JavaBond

    JavaBond Well-Known Member

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    Agreed, despite i'm donor, i think lousy limit items only for donors
     

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