FTB Horizons: Departed - ALREADY LAGGY

Discussion in 'Archive (Suggestion and Feedback)' started by Dejyboo, Jun 20, 2015.

  1. Dejyboo

    Dejyboo New Member

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    The FTB Horizons server is already started to make me want to punch my screen -abuse towards midgets here-

    FTB Horizons uses a new worldgen mod called "Realistic World Gen" I personally love it; creates vast landscapes that look amazing, but it is extremely resource intensive...

    The server has been up for around 6 hours?

    Mine Your Mind Staff - Please remove this mod. You're also probably going to need a world restart aswell just to get rid of the chunks with this stuff loaded.

    Yes; Players will be unhappy, but the players won't be here if the sever is too laggy to play on.

    Please consider this; it is in your best interest.
    Sincerely - Dejyboo
     
  2. EPIIC_THUNDERCAT

    EPIIC_THUNDERCAT New Member

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    you can't remove a mod thats installed with the pack they can disable it but this will change the horizons pack, yes this is a reason but if people keep abusing /rtp they will load the chunks with this mod causing major lag, just remove rtp so chunks can be loaded at a regular pase
     
  3. Xfel11

    Xfel11 Consultant

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    Actually, the worlds on the server are pre-generated, so there shouldn't be any worldgen active any more.
     
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  4. Dejyboo

    Dejyboo New Member

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    Xfel11 - Having the chunks LOADED is causing issues[DOUBLEPOST=1434798543][/DOUBLEPOST]Epiic_Thundercat - Changing the look of the terrain won't change the pack that much... all ores are still there, dungeons will still generate. just no more massive mountains and valleys
     
  5. EPIIC_THUNDERCAT

    EPIIC_THUNDERCAT New Member

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    whenever Maelstrom the moderator join the server gets timed out..
     
  6. MaelstromPhoenix

    MaelstromPhoenix Well-Known Member

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    I was exploring D:
     
  7. EPIIC_THUNDERCAT

    EPIIC_THUNDERCAT New Member

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    always breaking things >;C, no but i noticed every time you joined the server would time out
     
  8. Bennyboy1695

    Bennyboy1695 Well-Known Member

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    As xfel has said the world is pregenerated meaning no chunks are created when people explore, secondly I'm not even sure if the realistic world gen was used as I have only seen vanilla biomes so far
     
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  9. EPIIC_THUNDERCAT

    EPIIC_THUNDERCAT New Member

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    Its not new biomes, it creates realistic flowing rivers and waterfalls, but as i said, something in the chunk maelstrom is loading is causing the timeout
     
  10. Bennyboy1695

    Bennyboy1695 Well-Known Member

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    The flowing rivers and stuff is from the streams mod, and wouldn't cause lag as it was made the way it is to prevent lag instead of using actual flowing water to create the streams
     
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  11. EPIIC_THUNDERCAT

    EPIIC_THUNDERCAT New Member

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    hmm ok, so do we know whats causing the crash? or are we still looking into it?
     
  12. Bennyboy1695

    Bennyboy1695 Well-Known Member

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    I can assure you it's being looked into but with daybreaker having quite a few unknown mods it may be a bit longer before it's found
     
  13. Lawmonark

    Lawmonark Well-Known Member

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    This type of world gen was not used, And the world is Pre generated.

    Also where did you get your info on the Realistic world gen mod? From experiance and testing uses less resources the Biomes O' Plenty when loading a world.
    Can you please post a link to where i can find people mentioning a performance loss while using Relistic world gen[DOUBLEPOST=1434815292][/DOUBLEPOST]
    This is from the Streams mod.... Not The world gen mod
     
  14. EPIIC_THUNDERCAT

    EPIIC_THUNDERCAT New Member

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    no need to repeat, i was told :)
     
  15. Matryoshika

    Matryoshika Well-Known Member

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    We have discovered one of the major performance drainers in Horizon: Galacticraft Crude Oil Fountains.
    They are spewing out an enormous amount of FallingBlockEntities (I've personally cleared over 45k in 1 instance :eek:)

    Short-term solution has been added to combat the issue, and we are now working on fixing the issue competely.
     
  16. EPIIC_THUNDERCAT

    EPIIC_THUNDERCAT New Member

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    yes this was an issue mentioned in the bug forums for the pack, some players weren't able to reconnect since there was over 20k entities in their chunks
     
  17. SirWill

    SirWill Founder

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    Issue fixed, was the gravitational anomaly next to crude oil. I patched the tile entity so it no longer does it.
     
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  18. Xyrik

    Xyrik [Knight of Arashi]

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    Server is still going down constantly. Happened at least 30 times yesterday, and seems to be continuing today. Any new info on what may be causing issues?

    EDIT: I can understand that a new modpack is very unstable, but it's going down like every 10 mintues, and it's getting pretty ridiculous.
     
  19. Slind

    Slind Founder

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    there are still multiple unsolved issues. Here is a list in case you wonder:
    [​IMG]
     
  20. julio1237878

    julio1237878 Game enthusiastic

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    Horizon is crashing because of Mekanism GasBurning generators we are aware and trying to fix it
     

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