KitPvP-- A server where you get money from kills. You spend the money on kits and the higher the kit money is, the better the kit is. Modded Factions-- Factions with mods, probably the trident ftb pack.
it there a "anti farm" option ? Cooldown between the kills of the same player ? Compared with the 1.7.10 pack whould this awsome ...
Erm just make it a rule? Its not the point to get money, because there will be a free kit and the ranks will get a kit too. If you want to see a kitpvp server pm me.
also I doubt any of the kits would be OP, I would suggest having them all balanced but having different fighting styles for diff kits which once unlocked are perm available
Like donors would get donor enchanting, but the kits would be either gold armor iron sword, iron armor iron sword, dia armor dia sword or specialized kits like archer, ninja, swordsman, etc
Name + Link: BeyondRealityDivergence Age?: Launcher: ATLauncher) SemiPublic Type: Mixed Size: 100 and more What makes the pack special? Its changes minecraft by a lot since you need to get the knowledge to be able to work with a certain mod and as a said there is a lot of things that changes your Original minecraft life What do you like the most about the pack? What i like most is how it changes the way many mechanics work it makes it soo special for those bored of doing the same thing on Kitchen Sink packs Why do you think it is a great pack for a multiplayer environment: Its a great pack for multiplayer since it gives those who are bored of doing the same things in the same way as some packs work a change of paste and has some mods in my opinion are unique and pretty cool To add this pack blew my mind it put my minecraft interest in a dishwasher and made it new this pack its impressive and i only have play it for 2 hours just the neat mechanics impress me This pack was design for a Survival multiplayer player environment
so your saying you would have unbalanced kits?, also they would be modpack based not gold/dia junk, flans guns for example, maybe a kit with twin gold deagles and a kit with a barrett as that is pretty balanced, but having any imbalance is stupid(in my opinion) different styles, not different power levels
but it would be like dia= 200 dollars gold= free so its balanced also it would be pure vanilla except with plugins
then whats the point of kitpvp its supposed to be slighty inbalanced not everything has to have a balance
yhea, but, if thats "balanced" then diamond would cost around 3k currency while each kill while wearing it earns 10, and each kill while wearing gold gives i don't know, 30-50?
After missing monster since quite a while, i found the new monster pack ! The Sky is the limit [1.7.10] The Sky is the Limit [289 Mods] [stable] [sidequests] [alternated balancing] | Feed the Beast 2 Months Launcher (FTB) SemiPublic Type mixed, alternative balance Size Around monster size What makes the pack special? : The special thing about this mod pack is that lots of favourite mods out of the monster package are included there like RotaryCraft and enhanced portals, and also some other awsome mode like ars magica or Chromaticraft and the mods are all new balanced so that not a single mod is op as hell What do you like the most about the pack? : The best thing about this modpack is that there is lots of stuff to do and also alot of endgame so you have lots to explore and to build to see everything. Why do you think it is a great pack for a multiplayer environment: It whould be a great pack for smp because there is lots of stuff to explore and to build and to do, to get the most awsome machines and bases around and play and trade with other players together to reach the goal
300 mods, no one will play it, and do you know how big monster was? jesus it was only like 150, this pack is nearly twice the size of monster!
I think when we refer to Monster's modcount being 150ish, we're not counting the tiny mods that are just compatibility tweaks or other similar things.
You can make it arenas. Have the player pay to join the fight. then the winner gets the money. have differant rewards for 1st-5th place..ect. This way you pay to play and can lose your own money. Also make it so you lose money if your killed in the wild. that money is given to the player that killed you. You can use a plug in that pays players for playtime so your always making money.