Oh... welp i had fun over Civilization, but well... that modpack was doomed anyways.
I agree that this is an experimental server and understand the rules/warnings.
Achievement quest? Yeah, maybe. Would be fun to set some achievements for the new and old player alike. Questing? Civ is not an rpg modpack...
Even if you pt brightness all the way, it will still be pitch black Brightness: Moody [IMG] Brightness: Bright (100%) [IMG]
Which server?
Yes. This kinda gives that feeling of fright you get on Vanilla, at least the first few days. Also Hardcore Ender Expansion, because Linkin Park xD
Sorry to say this so harsh but... For a mod to be added or removed the polls needs more time and more votes to really show a big sample of what...
Crash landing had it and i remember that another hardcore survival modpack had it too... I remember it quite well because i've froze to death....
No glitch, it's a server feature to prevent lag. When the pasive mods reach a certain number inside a chunk, the mobs will be despawned.
How about the mod count? How many mods will civ have?
The fight mechanics of Minecraft were horrible, i'm glad to see this update i hope this is the fix minecraft needed it.
Sad to see you leave, we dont know eachother much but we had fun speaking in Chileno haha. I hope you come back some day. I'll be here i guess....
There's the option to edit your own post... please try to condense your ideas in less posts, despite this being your own thread, you're flooding...
Or you could just use a program like Puush or Lightshot.
Well, if you trully want a PVP modpack (even if it has some pvp elements and it's not entirely focused on pvp) maybe it's a good idea to change...
Yeah... I copy the wrong link... Territorial Dealings - Adventure and RPG - Minecraft Mods - Curse That's it. And for the mods...quite simple....
Like this?...
If you ask me is one of those mod that does nothing for the modpack and only makes it heavier and clunkier.
Just a minor thing... It's Civilization.
Those mobs are not invisible. I've tested a bit a few months ago and is always a problem with just 1 person maybe 2. It's not a bug, it's a...
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