I encountered a few crash bugs as well as other things, just wanted to highlight them and hope for a fix. 1. When crafting covered or higher leveled ME cabling using shift click through TMI, you crash; not the biggest problem in the world, but frustrating when you forget. 2. Openblocks block placers are not on the ban-list, craftable, but don't work; you can't place the required signal to allow them to work properly and a lever on top like normal doesn't work either. This is extremely frustrating considering we can't use MFR block placers. PLEASE FIX. 3. MFR auto-spawners don't work properly; they show that they are working, and 50% of the time they do as intended, but the other 50% of the time, the particles show and no mob is spawned, wasting essence and time. I don't know if I am the only one with this issue, as it works fine sometimes, but I tried placing it differently, changing the radius of my spawning area, and it doesn't work for me as intended. Look into it if possible and figure out why this may be.
We are last in line here and can not fix this issue. Its either a mod incompatible which would be up to the mod pack creators or it is a mod bug which is up to the mod dev. In this case it is the latter one, it was even already fixed (as far as I know) but we have to wait for the pack to update to the fixed version. Openblocks does use fake players which need to be trusted. GriefPrevention (protect your land) — MyM-Wiki 0.0.1 documentation We have a mob limit. That means if there are more than n mobs within a 3x3 chunk radius no further can spawn. A magnum torch can help against normal mob spawn and stretching out the spawners across multiple chunks can help with the local limit.
So if I allow the fake players, it should work? Awesome, I'll test this out and pass it on to those who have the same problem. Also the mob spawning makes sense; I actually figured that one out on my own brainstorming last night, but i placed my spawning room right next to my mob essence farm >.> Thanks for the help. Appreciate it.