Hi there The TPS is really getting an issue at peak times in Infinity. It barely goes above 5 TPS which is just unplayable. Even a server restart doesnt help as it did in the past. And because of the current amount of players at peak times it would be nice to see a Node 3 aswell as limit the player amount per Node to max. 24 as it was after the reset. Thanks for considering this. Imaginable54
i agree with this we have a average of 30 players per node in peak time and as imagine said the tps is below 5 10 at best and is making the senior moderators and admins work on them when they could have other things to do and as node 5 is stand alone and is also nearly always at cap i personnaly think this idea would benefit the server we also have anywhere from 10-20 new players join each day so the numbers online will only go up
I think 15 or less players is ideal for big mod packs like this. I would much rather more nodes with less players allowed per world.
We have 2 more nodes. They where just not used much. All the players would just stay on 1 node and have about 5 on the others.
i think more nodes would help alot. as for moving bases, that wouldn't happen i imagine, but most established players on 1 and 2 actively are working to keep their bases lag free. having new players goto the new nodes would help a ton on the tps. i am already looking at doing a build on node 2(i have main base on node1) and with 2 more nodes would prob do builds there as well. all in all great idea from my point of view