I'm going to be straightforward here, our market is a mess lately. We've been seeing sales that should never have been made because we have nothing stopping us. At the moment, there's a fully upgraded battle suit, an eviscerator, and pseudo-inversion ingots, things that would never pass on other servers. So I've come up with a list that might hopefully help sort this out. Aura Cascade Angel Steel Arcane Prisms Blood Magic (And it's addons) Any orb at or above T2 (Apprentice Blood Orb) Any Sigils Any bound items, or derivatives Weak Blood Shard & Demon Blood shard Any Altar runes Blood runes Complex spell crystals Complex spell parts Potions Regents Life Shard & Soul Shard Clockwork Phase Temporal Nuggets/Ingots and anything made with them Equivalent Exchange 3 Everything (Products made with Equivalent Exchange 3 should be fine if not elsewhere on this list) EssentialCraft 3 Anything beyond chapter 2 of the Research Book (MRU and Matrix) Extra Utilities Activated Division Sigil or Pseudo-Inversion Sigil or anything made using them. Galacticraft Everything except NASA Workbench Schematics Geko's Lasers Anything beyond Tier 1 lasers Hardcore Ender Expansion Anything requiring the Ender Compendium. (Does not include dungeon loot found in the overworld) Mekanism Anything Elite or higher Anything requiring Reinforced Alloy or Atomic Alloy Modular Armor LP-Powered Modular Armor QuantumFlux Battlesuit and Upgraded Battlesuit Eviscerator This list is, of course, missing quite a lot of mods as I simply know very little about them. In particular, OpenComputers and Engineer's Toolbox come to mind. If anyone can compile lists for things I may have missed, that would be wonderful.
What you can do is suggest this on the community talk for endgame items thread, also, if there are anything obviously endgame on the market do /ticket and have them banned from market sale by a staff member, as those are KNOWN to be banned from the market