Add OpenModularTurrets to Civilization

Discussion in 'Archive (Suggestion and Feedback)' started by newabcd, Feb 13, 2016.

?

Would you use OpenModularTurrets?

  1. Yes

    10 vote(s)
    76.9%
  2. No

    3 vote(s)
    23.1%
  1. newabcd

    newabcd Well-Known Member

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    Add OpenModularTurrets to Civilization. In civilization, there's been a lot of base killing going on. OMT adds a scalable defence system that is not overpowered and protects from beginners and endgame players with a good cost of ammo. It adds some safety to your own base and can protect if you are under siege or have a bounty. Answer the poll and give a reason why.
     
  2. Emberlore

    Emberlore Well-Known Member

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    I vote yes. I am personally a big fan of turrets and defenses in general, which can be seen in my playstyle of strategy games.
     
  3. The_Icy_One

    The_Icy_One Procrastinates by doing work

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    I was a little saddened upon seeing that there were no automated turrets in the pack.
     
  4. BookerTheGeek

    BookerTheGeek Patron Tier 3

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    No.

    • Will not even consider adding untill mod author fixs multitude of bugs in code.
     
  5. The_Icy_One

    The_Icy_One Procrastinates by doing work

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    Out of interest, what are these bugs?
    I'm not seeing any open issues relating to bugfixes on the mod's github page, and have never come across any personally.
     
  6. Dovahpork

    Dovahpork Well-Known Member

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    same here i do like the mod and i am not saying there isn't any bugs but i have never come across them while playing with the turrets or the mod in general
     
  7. Ash00182

    Ash00182 Well-Known Member

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    Irrelevant if there are bugs or not if we keep mindlessly adding any mod that is suggested we're just going to end up with the same solution as last time. The world becoming corrupt and needing a reset.
     
  8. BookerTheGeek

    BookerTheGeek Patron Tier 3

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    The issue is that it runs client side code on the server, causing crashs.
     

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