We need some more information, what happens when you try to connect? any error messages, crashes, etc.
I am getting the same thing right now. I was connecting late yesterday, maybe 7 hours ago. Now I cannot. Same error. Trying to figure out how to "Report" the stack trace. ATLauncher - Log - ATLauncher Paste
Problem is on the server. Log is there junky.[DOUBLEPOST=1453638868,1453638349][/DOUBLEPOST]I am just doing some logs based on ping. Here it is. Spoiler: Log.txt Reply from 178.63.3.198: bytes=32 time=27ms TTL=51 Reply from 178.63.3.198: bytes=32 time=26ms TTL=51 Reply from 178.63.3.198: bytes=32 time=26ms TTL=51 Reply from 178.63.3.198: bytes=32 time=24ms TTL=51 Reply from 178.63.3.198: bytes=32 time=26ms TTL=51 Reply from 178.63.3.198: bytes=32 time=27ms TTL=51 Reply from 178.63.3.198: bytes=32 time=24ms TTL=51 Reply from 178.63.3.198: bytes=32 time=27ms TTL=51 Reply from 178.63.3.198: bytes=32 time=24ms TTL=51 Reply from 178.63.3.198: bytes=32 time=25ms TTL=51 Reply from 178.63.3.198: bytes=32 time=26ms TTL=51 Reply from 178.63.3.198: bytes=32 time=26ms TTL=51 Reply from 178.63.3.198: bytes=32 time=26ms TTL=51 Reply from 178.63.3.198: bytes=32 time=26ms TTL=51 Reply from 178.63.3.198: bytes=32 time=26ms TTL=51 Reply from 178.63.3.198: bytes=32 time=27ms TTL=51 Reply from 178.63.3.198: bytes=32 time=25ms TTL=51 Reply from 178.63.3.198: bytes=32 time=24ms TTL=51 Reply from 178.63.3.198: bytes=32 time=25ms TTL=51
The issue seems to be with the server, I've been joining multiple times. I got the ticking screen error so lowered render and reinstalled the pack, wiped my appdata, tried everything else that I would usually do and I get the same. First, when I try to join I get a time out, fatalexception or a lost connection. The second time I do so, without fail, my client crashes to the ATLauncher. Please fix this issue B00M[DOUBLEPOST=1453652665,1453648520][/DOUBLEPOST]Any update would be greatly appreciated
*bump Please look at the paste bin link in my last post for the full post-mortum stacktrace. ATLauncher - Log - ATLauncher Paste
We are aware of the issues you are experiencing, and we are trying to find the cause. However, this is seen on multiple servers right now. One of the mods is really messing up Minecraft Forge's Fluid-Registry. We are actively searching for what precisely is causing the issue, but it will sadly take some time for us to go through each mod in each modpack.
Yeah, TCInventoryScan. either the load order got messed up, or it didn't like the version. disabled the mod on the server, and was able to connect.