Civilization - allow killing in claims for bountys

Discussion in 'Archive (Suggestion and Feedback)' started by johnfg10, Jan 9, 2016.

?

allow killing in claims for bountys

Poll closed Jan 23, 2016.
  1. yes

    11 vote(s)
    47.8%
  2. no

    10 vote(s)
    43.5%
  3. i dont know or care

    2 vote(s)
    8.7%
  1. johnfg10

    johnfg10 Well-Known Member

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    when you are doing a bounty claims should not affect you. i want to be able to go onto the persons claim and be able to do the bounty in there as this makes more sense people spend most of there time in there base whitch makes bountys much harder then they should be

    post views below
     
  2. Lawmonark

    Lawmonark Well-Known Member

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    You cant kill in claims... there is only a few things that bypass that.
     
  3. johnfg10

    johnfg10 Well-Known Member

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    what if we had 2 severs on for a more nice non killing game play and one for the better more experinced player
     
  4. Lawmonark

    Lawmonark Well-Known Member

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    Lets see what i can do.
    I have been thinking about this for the past few days... since there is a split between pvp/no pvp.

    Also with the growing interest in Anarchy/Factions again.
     
  5. johnfg10

    johnfg10 Well-Known Member

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    i just want it for bountys to make them easier and people more worried about there being hunted
     
  6. SirStudMuffin

    SirStudMuffin Well-Known Member

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    Espically that bounty for the mod ;)
     
  7. Ernuke

    Ernuke Well-Known Member

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    Having a second server with no pvp its silly if you ask me xd
     
  8. SirStudMuffin

    SirStudMuffin Well-Known Member

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    With the intrest in Civ its going to need a second server[DOUBLEPOST=1452355669][/DOUBLEPOST]Plus some like PVE compared to PVP
     
  9. johnfg10

    johnfg10 Well-Known Member

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    why do u say that some people may want to play with the standard rules(what we have at the moment) and the other as a sort of hardcore where people can kill in claims and basicly have a faction type system
     
  10. SirStudMuffin

    SirStudMuffin Well-Known Member

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    Not everyone likes PVP because they prefer to play and enjoy than it turn into a COD style manhunt
     
  11. johnfg10

    johnfg10 Well-Known Member

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    indeed im one of those people with the new bounty system whitch is awesome this makes alot of sense
     
  12. Ernuke

    Ernuke Well-Known Member

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    Well I really dont care about a second PVE server. I do think that it's a silly idea, but i wont be playing there anyways.

    I'm all for disabling every protection there is. All BUT buildings.

    This is the reason why:

    I'm one of those guys who loves minecraft for its survival aspects. I like to build small castles/factories that are safe not because the server is in peacefull, but because the defensive features in the base are keeping the threat away. I like to roam around the map knowing that if someones tries to engage me in combat, they will have to fight for it. Civilization does that, and does it a lot with each passing "update" in it's rules.

    Grave robbing? hell yeah now people will learn how to not carry important items on them if they're not prepare to defend them. Bounty? All right! now people will mark important targets and being a Bounty Hunter will have a meaning. THIS is the next logical step. Now, defensive bases will have a meaning.

    In an Idyllic world people who dont like PVP will join up or stay close to Feudal Lord who will pledge to protect them in exchange of food (Spice of Life ftw) or Manyal Labor (Lacking of Quarries and Automatization FTW)... I know that wont happen but it's fun to dream...

    Sometimes I log into the server and see certain player who are a Raging vampire/thingy and some Feared Bounty Hunter be sitting there, chained to the silly rules against pvp... and people instead of arming themselves and hunting them, trying to enforce the rules without any proper knowledge of it.

    The Civ server has so much potential to be a great and fun experiment, different from any other modpack that i've seen where the difficult is not in the BS recipes, it's on survival and diplomacy... I'm giving too much credit to the pack? maybe.

    Now, I do have a small request... maybe I will get downvoted to oblivion but here it comes.

    Disable Flan's mod.

    Minecraft dont have a brillian PVP system. The whack and run dont work with OP ranged weaponary, specially if exist a bs Sniper rifle that will oneshot you if you dont have and stupid amount of health. I know it's a fun mod (kind of glitchy but fun), but I'm always kind of hectic on using wapons or items that are one-shot one-kil kind of a deal.

    I would love to see that rifle get a serious nerf or to make the recipe for the ammo A LOT more difficult.

    :D
     
    johnfg10 likes this.
  13. Lawmonark

    Lawmonark Well-Known Member

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    Flan's weapons are weak compared to other weapons in the pack.

    But i agree. If there is a second server(not saying that there will be) I think that the server that will need to be PvP. The first server will become the PvE server, since there are already rules in place to stop some of the PvP.

    Right now i am busing learning how to do thing with Git...ect. Once i figure this all out, i will sit down and come up with a plan.
     
  14. johnfg10

    johnfg10 Well-Known Member

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    i still say the crossbow should be disabled they are op
     
  15. Lawmonark

    Lawmonark Well-Known Member

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    And the rapier? and curses? and every other mods x weapons?

    Then we will be playing vanilla.

    I dont see the point of allowing killing in claims, what if the person lives underground?
    Also this would make it so i need to disable the donator commands that let them pass through blocks.

    Best option, just wait a bit. If Civilization keeps growing, there may be another server in the future.
    That one may have only Grief Prevention but killing even in claims and everywhere else....
    Give it time.
     
  16. Ernuke

    Ernuke Well-Known Member

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    If that's so, Ill wait for that Anarchy
     
  17. Lawmonark

    Lawmonark Well-Known Member

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    I need to brainstorm it. Also its not even a certain thing.
    What i was thinking is. Greif Prevention or factions.

    Really not sure. It will be a few weeks away... if even a thing.
    Civilization is popular but we have not reached the server cap yet.

    Im surprised people want pvp in claims and/or anarchy and raiding.
     
  18. johnfg10

    johnfg10 Well-Known Member

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    not raiding i am against rading i would like killing in claims though
     
  19. Kazeodori

    Kazeodori Well-Known Member

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    I would absolutely HATE killing in claims. I play on Civ as a civilian support person. I stick around the base as a general rule. Some one set a bounty on me, and suddenly I'm not safe in the one place I thought I was? That would not be fun. Especially if none of my base mates are on to get rid of whoever decided to be a pest/jerk/stalker/creep.
     
  20. johnfg10

    johnfg10 Well-Known Member

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    but if u built your base in a certain way you would be safe
     

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