Civilization-Killing on claims (No grave robbing)

Discussion in 'Community Talk' started by King_Cronus, Jan 17, 2016.

?

Allow Killing in Claims

  1. Yes

    15 vote(s)
    50.0%
  2. No-I hate you and the idea

    15 vote(s)
    50.0%
  1. King_Cronus

    King_Cronus Well-Known Member

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    So its hard enough as it is surviving in the pack with everyone hunting your head but when your the one hunting and the player stays in their claim 24/7 its frustrating as you have 2 options option a break the rules (i wouldn't if i was you ) option b wait.


    but why not allow killing in claims with one rule no grave robbing that way u can get a clean kill and the person that died can retrieve their grave no items lost please consider this people
     
  2. johnfg10

    johnfg10 Well-Known Member

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    as someone who likes doing bountys i think this would be an easy and quick solution
     
  3. profrags

    profrags Well-Known Member

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    Can there be a 3rd option that doesn't involve hate towards you? Just the topic :p
     
  4. Dovahpork

    Dovahpork Well-Known Member

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    so what happens when you still cant get to them just because you can kill them in their claims it does not mean you can break into said claim
    because that would be griefing
     
    profrags likes this.
  5. johnfg10

    johnfg10 Well-Known Member

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    Tbh that's fair if you have built your base well u should be safe
     
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  6. Ernuke

    Ernuke Well-Known Member

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    Killing on claim? yes. No grave robbing? no.

    Allowing everything would put us one step towards total Anarchy, but here's the deal.

    Killing on claim+Grave robbing+No griefing...

    But what about the people who dont want to PVP? Well... the grief protection still lock doors so...

    This way, living underground/on a castle finally will make sense C:
     
  7. OldManPingu

    OldManPingu Well-Known Member

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    To be honest, I don't think the bounty system works anyway, it's too easily abused, if someone has a bounty, a friend can claim it, would be too easy if it was allowed on claims
     
  8. johnfg10

    johnfg10 Well-Known Member

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    U know with tinkers crossbows u can kill on claims but is against the rules
     
  9. OldManPingu

    OldManPingu Well-Known Member

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    Tinkers crossbows are horrendously OP anyway, you can 1 hit the ender dragon with the right modifiers alone haha
     
  10. King_Cronus

    King_Cronus Well-Known Member

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    Guys we cant have a pvp server where people hide in their claims all the time and cry when they get killed
     
  11. OldManPingu

    OldManPingu Well-Known Member

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    I don't think anyone is complaining about getting killed the problem lies in the issues of when people die in claims and people still somehow take items, you know it will happen, the blanket bans on claims is to stop that from happening in general, the only way to really solve this is to have 2 separate instances, one TOTAL pvp and one NON pvp, there are more than enough active users on Civilisation to make this viable
     
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  12. Ernuke

    Ernuke Well-Known Member

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    I dont get it... if the disclaimer said "a pvp modpack"... why pleople who dont like pvp at all came to Civilization?
     
    Last edited: Jan 17, 2016
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  13. OldManPingu

    OldManPingu Well-Known Member

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    I never said I didn't like PVP?
     
  14. Ernuke

    Ernuke Well-Known Member

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    General question.
     
  15. OldManPingu

    OldManPingu Well-Known Member

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    Thought it was directed to me
     
  16. Dovahpork

    Dovahpork Well-Known Member

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    still the fact remains even if you can kill people in there claims its a matter of actually getting to them without breaking in
     
  17. King_Cronus

    King_Cronus Well-Known Member

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    Agreed Dovahpork and if they do take stuff thats griefing it can be sorted through a ticket and as a retired mod i know that taking someones inventory will get u banned for at least 2 weeks but all depends to what items u have on you so i doubt people will try their luck and who said anything about entering claims you can just snipe people
     
  18. OldManPingu

    OldManPingu Well-Known Member

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    Many people build underground though, so how then?
     
  19. johnfg10

    johnfg10 Well-Known Member

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    Or make it optional
     
  20. Dovahpork

    Dovahpork Well-Known Member

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    well if the /pvp command worked then it could be opptional
     

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