Implemented CL3 fun sync issue

Discussion in 'Crash Landing' started by metalim, Sep 11, 2014.

  1. metalim

    metalim Well-Known Member

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    Today I played on CL1, then connected to CL3 and found weird client/server sync issue.
    My base looked like it was made of Lapis blocks and Rails. Relog did not help. Forcing update of the client helped though. I have no issue anymore, just reporting the weirdness.
    See screenshots.
    2014-09-10_21.33.09. 2014-09-10_21.33.49.
     
  2. SirWill

    SirWill Founder

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  3. CHRISRHODE2004

    CHRISRHODE2004 Patron Tier 1

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  4. Jeppe0701

    Jeppe0701 Active Member

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    Lapis for days XD
     
    Mijikai likes this.

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