Implemented Clearlag mob remover

Discussion in 'Agrarian Skies' started by Tokoshoran, Dec 29, 2014.

  1. Tokoshoran

    Tokoshoran Well-Known Member

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    The mob remover has a few flaws, but for the most part they can easily enough be overlooked, and it operates great. There is, however, one problem in particular that I can't just overlook: When fishing, the lure is considered a hostile entity, and as such it gets removed. With the standard fishing rod, this doesn't really cause any loss aside from time, but with Mariculture fishing rods, you use up a bait as you cast, meaning the removal of the lure caused you to waste a bait.
     
  2. SirWill

    SirWill Founder

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    It seems that it counts as projectile. Projectiles will now no longer get removed.
     
    LucidTheStick likes this.

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