Implemented Coin of Fortune

Discussion in 'Sky Factory 2' started by metalim, Jan 6, 2015.

  1. metalim

    metalim Well-Known Member

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    Coin of Fortune seems to teleport items into the ground, instead of onto player. Items are collected when you jump. If you turn off coin while standing on the ground, items drop below the block (possibly into the void). Visually they are on top - that means client side has proper config.
     
  2. AlphaRue

    AlphaRue Egotistic Extremely Important Member

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    have also expierenced similar problems to this mostly when im in the air they go to the gorund
     
  3. Lawmonark

    Lawmonark Well-Known Member

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    this has been like this for a long time.... even in 1.4.7
    Its not the "best" magnet.
    This is an issue with the mod and not the server
     
  4. Moorian

    Moorian Well-Known Member

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    Even on 1.6.4 it was like that... if ender io is on this modpack try the electromagnet it has not the best range but i had not a single problem with the magnet.
     
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  5. metalim

    metalim Well-Known Member

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    Thanks, using the magnet now. It has one disadvantage though: if server lags, items go flying all over the place (10 blocks away), as it gives them momentum, instead of teleporting.
     
  6. Matryoshika

    Matryoshika Well-Known Member

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    Doesn't Botania have a magnet ring? I do not know SF2's modlist, so it might not be there at all, but the ring of magnetization is also a good substitute if it exists in SF2
     
  7. Lawmonark

    Lawmonark Well-Known Member

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    Botania is not in SF2. Hopefully it gets added when Wyld finishes the "magic" mod list for Bacon
     
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  8. BookerTheGeek

    BookerTheGeek Patron Tier 3

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    blood magic anybody?
     
  9. Lawmonark

    Lawmonark Well-Known Member

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    I would watch Wyld and Bacon_Donut stream and bring it up. daily.... i know i do...lol
     
  10. AlphaRue

    AlphaRue Egotistic Extremely Important Member

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    ye botania has by far the coolest flight
     

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