Done crash on launch of server

Discussion in 'Sky Factory 2' started by LuckyBucky115, Jun 3, 2016.

  1. LuckyBucky115

    LuckyBucky115 New Member

    Messages:
    10
    Likes Received:
    0
    Local Time:
    8:48 PM
    idk what is going on this time i have the crash log now though.

     
  2. trainphreak

    trainphreak Member

    Messages:
    20
    Likes Received:
    1
    Local Time:
    8:48 PM
    It's MooFluids. Again.

    Delete MooFluids from your mods folder or rename it so it doesn't end in ".jar".
     
  3. LuckyBucky115

    LuckyBucky115 New Member

    Messages:
    10
    Likes Received:
    0
    Local Time:
    8:48 PM
    mk, if thats a known issue why is that mod even in this pack?[DOUBLEPOST=1464922731,1464922233][/DOUBLEPOST]that fixed it thank you
     
  4. trainphreak

    trainphreak Member

    Messages:
    20
    Likes Received:
    1
    Local Time:
    8:48 PM
    Well MyM doesn't run this pack, they just host a server for it. You'd have to ask Bacon_Donut and the FTB team that question.
     
  5. Mouro

    Mouro Well-Known Member

    Messages:
    1,583
    Likes Received:
    325
    Local Time:
    4:48 AM
    No. From SkyFactory 2 | Page 2 | MineYourMind Community :
    The server had to disable Fluid Cows because it was making clients crash. When they disabled all the cows had to be killed, but there are some ghosts there that when you try to load them, the server says that there a a FluidCow there but it doesnt know how. So he crashes you.
     

Share This Page