Implemented Crashing

Discussion in 'Monster' started by TheUnderTaker11, Jun 3, 2014.

  1. TheUnderTaker11

    TheUnderTaker11 New Member

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    When i am at my home, which is far enough from Mane and Sm1rk's base to where its not loaded in, im fine and dont crash, but as soon as i get close enough to load in their bases it closes my minecraft. I can not find a crash-report for this and it happens every time, and we cant figure out whats causing it. i dont know what anyone could do to help but im open to suggestions
     
  2. cbrozak

    cbrozak Well-Known Member

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    Depending on the launcher you use, the console will post something before closing it out which is kind of like a crash-report. if you could copy and paste that here or in pastebin to help, that would be much appreciated.
     
  3. Krxxzy

    Krxxzy Guest

    Hey TheUnderTaker,

    Try and look for a file in your modpack called "ForgeModLoader-client-0.log" and scroll down to the bottom, This is the recent messages that the client console has received copy all of it and as cbrozak said "paste that here or in pastebin.com"

    Thank you,
    Sam | Kraazy
     
  4. TheUnderTaker11

    TheUnderTaker11 New Member

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    holy crap thats a huge log, and there is more than one, but like i said i dont think you can help cause apparently sm1rk had set up a huge tree farm with many other aspects that took up a lot of power, and since I do not have the best computer, it overloads it and just closes the whole thing. I did a bunch of testing over a few hours and everything pointed to it being as soon as that area loaded in i crashed, guess i just gotta forever stay away from that place xD If you feel there is something you can do besides that, ill do the crash again and find the log in that file you said.
     
  5. Slind

    Slind Founder

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    please delete the logs and reproduce the crash once, than you can send us the cleaned up logs. (Especially the output.log one)
     

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