The move from 1.3.1 to 1.4.1 on the Direwolf20 servers seems to have unlocked all of the hats for every player. Not sure if that was intentional but if it was ty for reuniting me with my Morvelaira cat hat.
Hey, the mod was removed server side in order to improve tps, which is slowly getting worse with the map age. We follow the opinion that the impact of it - which is close to all the applied energistic systems - isn't justified for something cosmetic.
But wait! If the mod has been removed have you also removed HatStand mod?[DOUBLEPOST=1433856688][/DOUBLEPOST]Btw well, I cannot see any difference between the tps now and when you removed the mod from the serverside it will be bugged on clientsides now, for example if I'll disable my hat and someone will come and look at me he will see a random hat on me, and if I'll equip any hat, the players will still see the random hat what can be annoying when for example you are working toghether with someone and it generated a big hat on him. Also the mod cannot be removed from the clientside or you will get forge error.
Hope this gets done on TDT also. I remember a few months back we both thought it was this mod that was causing trouble....