It happens when normally trying to connect, on node 1, 2 and lobby node. Further subsequent connections in a short interval would lead to an obvious Java IO exception, as the server unexpectedly - might be the case; is it? - closes the socket connection and the client does not know what to do thereby. The firewall and anti-virus have been properly configured. Any clue what might be wrong?
Info - Global Changelog | Page 9 | MineYourMind Community It was implemented recently BanManager for 1.10 (so bans sync between 1.7 to 1.10) and it can append time to time. Could you please try join the other node?
I'm also having the same issue. I tried loging into node 2 and then into 1. I was able to login once and then it has not worked again. I have tried 5 times (with the required 20 secs + interval in the middle) and still not accepted. Now also node 2 has given me the same message
This is happening more and more frequently. I'm concerned that it might need some tweaking to avoid unnecessary connection problems. I think it's a necessary tool and beneficial for us all, but still needs some work.
If this is an issue for you, please connect to the 1.10 Hub, this should sync you with our new BanManager and alleviate the issue. After logging into the 1.10 Hub, connect to your server of choice and let us know if you still have an issue. Good Gaming and Have a Great Day!
certainly after going to hub it trows you out 1st time you try to login with the same message and after login is normal tried 2 times didnt tried with full game reload