I would like to suggest having the spawn rates of dungeons and hostile mobs increased in farmworld. The reason I suggest this is because the farmworld is used for farming, rather then living (resets), so we might a well make it live up to its name. Increasing the spawn rates of mobs and dungeons will make the farmworld a high risk-high reward dimension which can be used for exploration rather then just quarries. If this seems a bit too overpowered, we could always make it a seperate dimention with a price, e.g a number of diamonds iron or gold. poll because I forgot one: New farmworld? - Poll Results: New farmworld? - Poll Results
Can't do this without MASSIVE modifications to everything, and MASSIVE ammounts of work, add a poll, and MAYBE it'll happen though