Hey Support, After finding a hole in the roof (while digging out a place for my ender quarry) my friend and I decided to set up a wither skeleton spawner and a wither killing area. At first everything went fine, but when teleporting there with a linking book problems start. Framerate generally is 60fps there (measured with the minimap fps option) but after a short while it starts decreasing to 1 and 0 (no exxaguration, this is the actual fps after tp) And it stays like that, without going away. The only thing that 'can sometimes' fix the problem, is a relog. Sometimes 2 or 3 relogs are required to keep the framerate at 60. Is there any know issues with this? I'm talking about the nether on node 2 On these coordinates: x: 210 / z: 742 / y: 138 The framerate started dropping before the spawners, beacons and the walls were there. (I tried putting the walls so we wouldnt see all the chunks around them, and they didnt have to load (something I heard, not sure if it's true)) and lastly, the entire thing is claimed by me, with some trusted persons. edit: This issue is not only experienced by me, also other players either using the linking book, or teleporting straight to another player already present on that place.
Hey, Sorry for the delayed reaction. New pic with F3 (will do instantly next time) Problem still active so far.
It also happens if players teleport in on other players. Sometimes it happens to after relogging. Other times relogging solves it.
The interesting thing is that even removing all mobs friendly, hostile and boss didn't help. Do you have any new ideas with this new information?