My friends and I are having a problem with Environmental Tech. To keep our server footprint low we are trying to keep our whole base inside one chunk. As a result our solar panel is sitting at Y=254 and our void ore miner is sitting at Y=4. When we are at the top of our base our void ore miner doesn't work, when we are at the bottom of the base our solar panel doesn't work. It looks like there is a limited range that players must be around Environmental tech machines but I can't find any information online. Is there a solution to this?
We know that they work when they are close, that's beside the point. I don't know where you got the idea that 1 chunk bases cause more lag. Stretching AE networks over multiple chunks is known to cause tps drops which is what we're trying to avoid.
I kinda get the impression you guys don't know what lag is. Are you talking about client fps? server performance? connection speed? Rather than discussing 1 chunk bases I would like to get back to the main topic/problem.
@Tomuchan Can you please reproduce this in a single player setup? That will let me know if I should go look at Sponge or Environmental Tech. Screenshots of the setup in single play will help also as I have not yet explored the mod.
Thats pretty sure serverside... same happens with Forestry Treefarms. Probably the Slowdown is now a block and not a chunkrange....
No, the problem does not happen in singleplayer. Just so the numbers make sense: the Tier 4 void ore miner with full speed upgrades should take about 31krf/t and the Tier 4 solars should produce about 46krf/t at its peak. Here is the setup in singleplayer: Bottom: Y=3 Here we can see the solars are inputting energy properly Top: Y=255 *input is at 30krf/t because the capacitor is full but the void ore miner is drawing power Here is the same setup on MyM: Top: Y=255 Void ore miner is not drawing power Bottom: Y =64 Solars are not producing power Middle: input and output are close to zero because we are out of range of both machines: [DOUBLEPOST=1491226289][/DOUBLEPOST] I think so too but there is no information about it from the MyM admins. My only solution right now is to keep one person at the top and one person at the bottom which is a bit ridiculous.
We've contacted the mod author on their Github to see if this was an intended feature or a bug. Thanks for reporting it, now we wait patiently for the mod author's input on the matter!
Hi Tuffnoodle, thanks for the response. I don't think it's an issue with the ET mod because it works in singleplayer and this bug is also affecting our woot farm, forestry tree farms, etc which are separate mods. As @Ben85 says we think it's something to do with the mym server itself.
Whoops, thanks for reminding me, I'll need to specify that it works in single player and that it's an issue on the server.
Has there been any progress on this case? I researched it further and I still think this is a server side problem not an issue with the mod itself. Could we keep this open until its resolved?