Implemented Genetics machines are bugged

Discussion in 'Direwolf20' started by Matryoshika, Dec 13, 2014.

  1. Matryoshika

    Matryoshika Well-Known Member

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    The mod Genetics, which is a plugin for forestry, have 3 different recipes for its machines. 1 for RF, 1 for MJ, and 1 for EU. The only difference between these machine's recipies is the bottom middle item, being either a Redstone reception coil fo RF, Bronze gear for MJ, or an Electtronic circuit for EU.

    Problem is, no matter which recepie you go after, it will say "Powered by MJ" if you hover over it in your inventory, but say "0/2000 RF" if you hover over it when its placed.
    Currently, the only machines I can find that generate MJ is the steam engines from Railcraft, which will overheat pretty quick, and with rednet cables disabled, there is no cable that can convert it, as BC is now powered by RF, and Genetics don't recognize Ender Io cables.

    These machines take time to do a single action. The Steam engines overheat quickly, resulting in a broken power system.

    My question is: Is there a way to change it so they only take either RF, or EU?
     
  2. SirWill

    SirWill Founder

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    Fixed ;)
     
  3. CommonExplosion

    CommonExplosion Well-Known Member

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    Fixed as in: we can make rf/eu powered machines now?
     
  4. SirWill

    SirWill Founder

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