Hamster vs Server

Discussion in 'Server Info' started by Slind, Aug 13, 2014.

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AFTER reading: What is more important to you?

Poll closed Aug 20, 2014.
  1. Hamsters

    3 vote(s)
    7.0%
  2. Server performance

    40 vote(s)
    93.0%
  1. Slind

    Slind Founder

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    Hey,

    unfortunately seem the hamsters to be poorly coded according to performance. Below is a screenshot from a profiling, which I just took a moment ago on B-Team PvE 1 (~45 players online):

    [​IMG]

    All these values are calculated from a 30 second profiling with tick-profiler over all worlds.

    The first element shows the TPS (Ticks per Second). 20 TPS means the server is running at full speed. Which means a max of 50 milliseconds per tick. So the server was running at ~40% over these 30 seconds.

    The next part shows the top 5 single entities (entities are: dropped items, players, mobs, animals -> content that isn't narrowed down at a fixed block location). As we see they are all hamster and there isn't even one player in the top 5 who are normally the only ones there.
    The chunk part is not relevant for this topic..
    All Entities of a Type give us a closer look about the "performance usage" of the top 5 entities grouped together. The hamsters are at 24%, which is insane, more about this later on. (Zombies are on this list because of their massive spawn and the new AI they got with 1.6 - TropicalFish is a mob that we tried to disable over several ways but they still spawn :( )
    The last part average entity of type is the one that should concern anyone. We have hamsters with an average time/tick of 1.210 and if we compare this to players with 0.085: ONE hamster needs the same resources as 14 online players -> this is insane.. especially if we take a look at the next mob with an average of 0.040 and 0.035 which means 1 hamster = 35 zombies.

    At this time there have only been 15 hamsters on the map which means no one is overstating with them. As hamsters have a good gameplay value (especially thanks to keralis) I would like to know from you:

    What is worth more to you. One hamster (equal to ~14 online Players) or Server performance (no/less lagg).
     
    Last edited: Aug 13, 2014
    YourMCGeek likes this.
  2. bobthepig2

    bobthepig2 Well-Known Member

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    RIP Hamsters
     
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  3. frogman79

    frogman79 Well-Known Member

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    Didn't know I could have a hamster, guess my cats keep eating them...

    I'm all for more performance.
     
  4. night3y3s

    night3y3s chaotic constructor

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    killing hamsters is animal cruelty, but having performance issues is a crime against humanity ;).
    for the sake of the server gameplay, remove the hamsters.
     
  5. julio1237878

    julio1237878 Game enthusiastic

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    Server performance is better than having a entity in the game and Hamster are pets but they are of not use for me lol n_n
     
  6. DarkDawg219

    DarkDawg219 New Member

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    pls dont disale them im kinda starting a business with hamsters but if the server needs the performance then I guess I'll just have to LET IITTT GOO xD.. seriously though I'm fine if hamsters have to go.
     
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  7. freezinflame_

    freezinflame_ Active Member

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    Didn't know they caused that much trouble, I'm all in for server performance.
     
  8. Mijikai

    Mijikai Well-Known Member

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    opps..

    I had like 20+ Hamsters, my bad!
     
  9. Demonica6666

    Demonica6666 Well-Known Member

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    I am sad, little rats ruining our gameplay. RIP hamsters. Kind reminds you of real life rodents.
     
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  10. phatbhet

    phatbhet Well-Known Member

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    Yay my hamster is in a safari ball :D
     
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  11. Mijikai

    Mijikai Well-Known Member

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    Erm^ There would be an exploit, as we're having a vote whether to delete them all.
    I suggest getting rid of it, when they're gone please.
     
  12. matthijs1202

    matthijs1202 Member

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    well there goes my hamsters in my autospawner :(

    but less lag is always better and should always be one of the top priorities of servers
     
  13. Demonica6666

    Demonica6666 Well-Known Member

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    Yeah, I hate to see em go, but prefer better performance.
     
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  14. phatbhet

    phatbhet Well-Known Member

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    I love my baby too much to let him go :(
     
  15. chaosblad3

    chaosblad3 Very Well-Known Member Patron Tier 1

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    If hamsters do get disabled then it would become permanently trapped in it as you can't release a disabled mob from safari ball :p
     
  16. phatbhet

    phatbhet Well-Known Member

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    :p I'd still have him tho
     
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  17. DarkDawg219

    DarkDawg219 New Member

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    lol fred nice xD
     
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  18. SirWill

    SirWill Founder

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    Hamster mod got disabled ;)
     
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  19. phatbhet

    phatbhet Well-Known Member

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  20. DarkDawg219

    DarkDawg219 New Member

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    man.. oh well, can we still free em to make em despawn or do I just have 4 useless reusable safari nets?
     

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