Done IE Squeezer crashes my game

Discussion in 'SevTech: Ages' started by Zillef, Mar 5, 2025 at 12:50 AM.

  1. Zillef

    Zillef Member

    Messages:
    1
    Likes Received:
    0
    Local Time:
    10:26 AM
    Hello all, I build an IE squeezer in my base and once I used the IE hammer to create the multiblock it crashed my game and will not let my join the server. Hopefully someone can help by destroying the squeezer lol.

    P.S I read on the forum that IE machines should not be too close to chunk borders, I now know that :p


    Here is the crash-report:
    ---- Minecraft crash-report ----
    Time: 3/4/25 6:48 PM
    Description: Ticking block entity
    java.lang.ArrayIndexOutOfBoundsException: 0
    at blusunrize.immersiveengineering.common.blocks.TileEntityMultiblockPart.isDummy(TileEntityMultiblockPart.java:284)
    at blusunrize.immersiveengineering.common.blocks.metal.TileEntitySqueezer.func_73660_a(TileEntitySqueezer.java:79)
    at net.minecraft.world.World.func_72939_s(World.java:1838)
    at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1847)
    at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:1098)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:398)
    at net.minecraft.client.main.Main.main(SourceFile:123)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:497)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------
    -- Head --
    Thread: Client thread
    Stacktrace:
    at blusunrize.immersiveengineering.common.blocks.TileEntityMultiblockPart.isDummy(TileEntityMultiblockPart.java:284)
    at blusunrize.immersiveengineering.common.blocks.metal.TileEntitySqueezer.func_73660_a(TileEntitySqueezer.java:79)
    -- Block entity being ticked --
    Details:
    Name: immersiveengineering:squeezer // blusunrize.immersiveengineering.common.blocks.metal.TileEntitySqueezer
    Block type: ID #1021 (tile.immersiveengineering.metal_multiblock // blusunrize.immersiveengineering.common.blocks.metal.BlockMetalMultiblocks // immersiveengineering:metal_multiblock)
    Block data value: 7 / 0x7 / 0b0111
    Block location: World: (XXXXXX), Chunk: (at XXX in XXXX; contains blocks XXXXXX to XXXXX), Region: (XX; contains chunks XXXX to XXXX, blocks XXXXXX to XXXXXX)
    Actual block type: ID #1021 (tile.immersiveengineering.metal_multiblock // blusunrize.immersiveengineering.common.blocks.metal.BlockMetalMultiblocks // immersiveengineering:metal_multiblock)
    Actual block data value: 7 / 0x7 / 0b0111
    Stacktrace:
    at net.minecraft.world.World.func_72939_s(World.java:1838)
     
  2. Redshii

    Redshii Senior Moderator Build Team

    Messages:
    161
    Likes Received:
    51
    Local Time:
    3:26 PM
    I have gone ahead and cleared out the faulty multiblock structure.

    I was able to roam around in your base again with no issues. Let us know if you've got any more issues and we will help where possible.

    Happy playing!
     
    SparedPumpkins likes this.

Share This Page