Hello best MYM staff, Tekkit legends has recently got a lot of lagg issues. I know it's an OP modpack but is there a reason why there's so much lagg so we (the players) can do something about it. thx Kas_Boot
The main cause is bluepower leaking. We might need to consider on removing it or at least big parts of it.
yeah that should help a lot Kas_Boot[DOUBLEPOST=1445951506][/DOUBLEPOST]like timers and if it is possible a limitation of a red alloy wires in one row.
Uh oh... @PippinSmith @_Chetwynd_ @here_to_kill360 If this happens... This could cause issues for us...
Il just make a redstone clock ._. And if that doesn't work il make a hopper clock that can activate by pressing a button
Maybe it is time to create a forum post with tips and tricks for efficent and server friendly builds, because I think, that most players don't know what Mod is killing the server, and if they would know, atleast some of them would start to build more server friendly builds, which they share with their friends etc. Sure, there are things that have to be handled by Staff, but if we would inform the player about more server efficent builds, i think we can "remove" lag. Edit: Oh, Performance Guide — MyM-Wiki 0.0.1 documentation so it's time to expand that. -InterstellarFish
Unfortunately besides this case with AE2 it is very complex to explain and even I do build bad setups without noticing it until profiling. It might not happen often, but it does happen. Unless it is something quite specific it is very difficult to impossible.