For over the past hour or so, we've been averaging around 5. Not sure what's causing it. Could a staff member come figure out why it's so low?
well 60 player online could be one reason. Maybe split the map in the middle. leave one on the current one, make another for the 2nd half 26-32 player should be the cap. its still modded minecraft, as people progress it will get unplayable in a few days if still 60+ players are online
yes, it's 12:30 afternoon and server already has 40 players online and massive lags every few seconds, even though the tps is 20 i don't want to know how the peak time is going to look like... it's most played modpack on the network, it deserves second server and 30-ish people player cap
prob will, Direwolf20 and Soaryn have started a regrowth series, so they should be staying for awhile, cuz i suspect they come due to them starting the series
Yeah, I thought that was part of the cause. Too many people, quite a lot of them constantly wanting to be given stuff too.
Is there any update about the server? It's getting quite bad now. Invisible mobs, block lag and certain items not working even when under 30 people are on
#BlameChugga Oh... he doesn't play this pack. Not sure what it is then. [DOUBLEPOST=1445970368][/DOUBLEPOST] If there is a second server in the works, i feel the restrictions of trade need to be reduced on that server. The current vote on it, is 50/50. You know i am against end-game trade but no trade is not fun on a multiplayer server. While i know regrowth is a progression pack, after a certain point the restrictions are pointless. Possibly the players can make a checklist of items that we need to turn in to unlock trade. OR have trade unlock once until we unlock all dimension.
It is and always will be #blamesassa (Unless you see random floating blocks and chickens with 100 health... Then it's #blameprofrags) So far I have only seen the player count increase every day so this might have to happen after all...
Or if the second server is filled with people who have already gotten most of the stuff in previous questbook resets... I play on a server so that I can team with friends, not to avoid questing our way to the top by begging or trading for everything we need. If some one wants to be given everything or trade off for it, why not go single player and do it that way?