Heyho! The mods witching gadgets and gadomancy intercept at how they handle nodes! Witching gadgets uses the Thaumcraft API, but gadomancy overrides that as far as I can tell... So the primordial gauntlet can't pick up any node as it doesnt recognize them as such. The dev of gadomancy already made a post about that on github of WG but unfortunately the mod autor wont fix that anytime soon, so I wanted to ask an admin to rewrite the suggested lines of code... the link to github: Incompatibility with Gadomancy · Issue #95 · BluSunrize/WitchingGadgets · GitHub They also said that they would have a config option but i cant find it