Implemented Monster update regarding magical seeds

Discussion in 'Monster' started by alay816, Mar 7, 2014.

  1. alay816

    alay816 Well-Known Member

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    I was wondering if and when we do update the Monster server is there going to be a world reset like the Horizons server had to do due to magical seeds ID issues? I was also wondering are we holding out til a stable version of monster before we do and update as well? thanks in advance :D only reason for asking this is I don't want to build something amazing and super time consuming for it to be wiped in the near future.
     
  2. Slind

    Slind Founder

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    hey, unfortunately this is a question I can´t really answer, but I can tell you this:
    • the server is currently (for a modpack of this size) more or less stable (there are still many issues crashing the server, but they are not fixed in the latest modpack version)
    • I´m glad we didn´t updated to 1.0.10 as better storage got removed and readded in 1.0.11
    • the metallurgy ore spawn rates are still not fixed
    So I think we will wait until they push to recommended and make a test update, if nothing major breaks we will deal with the problems and keep the world. When this will be is more or less up to FTB and I hope they don´t push any new builds to recommended that require a world reset, besides a stable build on which we could stay for ever.[DOUBLEPOST=1394388482,1394156433][/DOUBLEPOST]@alay816 I´m currently running through a copy of the main server with the 1.1 version and haven´t found any issue yet, it looks quite good that we can keep the world. ;)
     
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  3. alay816

    alay816 Well-Known Member

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    Sweet :D this is great news indeed you sir are my hero if only I could like your post more than once :p
     
  4. Slind

    Slind Founder

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    don´t get too exited about it. two players flying around and checking peoples bases isn´t 40 man online and playing, so no promises, but it looks good.
     
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