Hi, Yesterday I was using the RFTools Teleportation system and I tried going to a world but then my game crashed, now whenever I try to log back in I instantly crash. Could my character be reset to spawn or player data reset? Only thing I had only was a Thermal Suit and a RR Pickaxe
Well first used the dialing device with transmitter back to earth... BAd idea xD i got insta killed so maybe remove that teleport? then I tried to got to a world with ID 536 I also got killed... lost my stufff again :/[DOUBLEPOST=1443719528][/DOUBLEPOST]Also wolrd ID 609 and 375 are a bad idea to go to
No.... Now you dont have to travel back and forth to the planets in your rocket (saves a lot of fuel) The recievers on those world should just be disabled
Well this is my setup When you open the Dialer you get this GUI: You click on the name of your Transmitter (in my case I named it MC-Arthemis) and then in the bottom list you look for the 'RECIEVER" you want to teleport to. This reciever can be on any place and on any planet. So, in my case I was just testing all the possible teleports (even though I dint make then) at the bottom there are 3 teleports that are DANGEROUS (boxed addresses) So I went to ID8 thats earth or atleast I think it is, I died instantly and with me multiple others seeing the amount of graves that where there. Then I went to 536 I also died but I also instant crashed (this is where you kind sir comes in) So, my Question is could a staff member "remove" these recievers (look at photo 1) so people wont try to go there and have the same issues again. Banning this would probably mean in a lot of angry CS players inclusing me[DOUBLEPOST=1443723006][/DOUBLEPOST]It isnt realy broken, I can go to other planets or to the base of other people without problem it just occurs with these last 3
I found with the instant kill with the transmitters is one of them does not have enough power in them. I always set up a power system now that has a buffer system for using them.
its not the power that i worng aslong as you have a matter booster next to the transmitter, the other side doesnt has to be loaded but also doesnt has to be powered
Ah, thanks for the explanation. As there is probably no block we just can remove we would need to find out where the locations are saved.