Hey, some more information would be appreciate. E.g. what is special about the packs, what do you like the most, how do you see it implemented as a server..
An internal decision we just made is to not add another modpack with hqm until the questbook reset got solved, either by us or the devs of the mod. As the devs of the mod are inactive and the mod being closed source it is unlikely that we will find a solution.
Oh well. Anyways, It'll get fixed at some point, I think. Dunno. But well, I'm editing this thread for more Information.
Well, Modsauce was released about an hour ago and it looks like a really awesome pack incase you don't know its whats used on the Hermitcraft server, just another suggestion, but i think it would be awesome
Modsauce does look good but having 175... Mods on a 1.7.10 version isn't the best and there would be a lot of lag, I've made a 1.7.10 pack with about 70/80 mods on and doing just about fine. But all the extra mods won't make it better :/ Also agreeing with Slind with the Crafting Paradise having another modpack with HQM is a no no. Until developers from around make it so that the HQM mod is more stable then it is now! And if the players was like Crash Landings think about it, 70 players changing biomes every minute!
True, but still looks good can't be worse than ftb monster, i know thats on 1.6.4 but still has more mods than mod sauce