Decided Against perk mobile workbench vs translocator crafting grid

Dieses Thema im Forum "Suggestions and Feedback" wurde erstellt von bobbp, 29. September 2018.

  1. bobbp

    bobbp Well-Known Member

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    with Translocator crafting grid enabled, spending real world money on the server perk is redundant and should be reexamined.
    Edit: Infinity Evolved modpack, et al.
     
  2. Willshaper

    Willshaper Well-Known Member

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    If it's redundant to purchase a server perk for your server, then just don't purchase it?

    It's like saying that if you play on a server with easily obtained flight, you shouldn't purchase /fly.. Of course you shouldn't, it's redundant for that specific server, but maybe not the 15 other servers.

    Remember that server perks work for all servers, and not just one specific one.
     
    SGamerXxX und GreyWolf11 gefällt das.
  3. Aidoneus

    Aidoneus Director Booster

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    Don't think this is really needed. I agree with Willshaper
     
  4. sporefreak

    sporefreak Well-Known Member

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    I know its already been decided but I would like to point out how you cannot auto fill Recipes into the crafting grid. you cannot use any crafting helpers and it also takes up an entire keybinding (Which isn't really a huge issue)
    The Translocator crafting grid is inferior in almost every way compared to the server perk and as I do not need to buy it being a legacy donor I would buy the perk in a heart beat even if its for the convenience of being able to shift click recipes into a crafting grid through NEI anywhere.
     
    Aidoneus gefällt das.

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