Done Project Ozone [endgame list idea]

Discussion in 'Project Ozone' started by Adrianfish, Jan 24, 2016.

  1. Adrianfish

    Adrianfish Well-Known Member

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    i really think that a endgame list should be implemented soon so i decided to start to make one up for trading purposes. if there is anything that you think should be added or removed please comment and say why u think this

    The items listed in this post and any items requiring them are classed as endgame items so therefor should not be sold/traded in this pack!
    Items here are here either due to being endgame, are needed for progression, or the sheer amount of required items
    This list may be edited at any point.

    Any Item that provides creative flight abilities.

    Applied Energistics
    Singularities

    Aura Cascade
    Angel steel(Any degree)

    Botania

    Any Alfheim Materials
    Terrasteel
    Gaia Spirits
    Wills of ... (all the wills are classed as endgame)
    Any sash

    Better Builder's Wands
    unbreakable wands

    Draconic Evolution
    Dragon Hearts
    Charged Draconium blocks
    Awakened Draconuim Ingot
    Awakened Core
    Chaos Shards
    All Draconic Tools and Weapons (not Wyvern)
    All Draconic Armour (not Wyvern)

    Extra Cells 2
    Any me storage components or cells

    Extra Utilities
    Activated Division Sigil or Pseudo-Inversion Sigil or anything made using them
    Angel Wings
    x64 Generators

    Galacticraft
    Rockets
    Blueprints
    Any Ores that can not be found on earth
    Keys
    Solar Panels
    Rocket parts
    Buggies/ Buggy parts
    Tools
    Airlocks

    Magical Crops
    All Zivicio Items (Tools, Weapons, Armour and Blocks) This includes the seeds!
    Growth Pulser

    Project E
    Red Matter
    Transmutation Tablet/Table
    Red Matter Armour
    Gem Armour
    Energy Condenser (Both Mk1 and 2)
    All Relays and Collectors
    All rings and Bands
    Philosopher Stone

    QuantumFlux
    Quibit Cluster Tier 3-5
    Battle Suit
    Eviscerator
    Imaginary Time Block

    Simply Jetpacks
    Teir 1 Jetpacks are only ones allowed!

    Solar Flux

    Solar Panels level 5+

    Tinkers Construct
    Heart Canisters (yellow and green)

    Xeno's Reliquary
    Tome of Alkahestry
    Witherless Rose
     
    Last edited: Jan 25, 2016
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  2. julio1237878

    julio1237878 Game enthusiastic

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    May i also add

    QuantumFlux

    Quibit Cluster Tier 3-5
    Battle Suit
    Eviscerator
     
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  3. Adrianfish

    Adrianfish Well-Known Member

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    added
     
  4. tyler489

    tyler489 Well-Known Member

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    remove active division sidgil as there is a recipy to craft sigils
     
  5. julio1237878

    julio1237878 Game enthusiastic

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    That only yields a unactive sigil
     
  6. Rubijox

    Rubijox Well-Known Member

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    Add:
    ProjectE
    Philosopher Stone
    Better Builder's Wands
    Any wand at all(all require an activated sigil of sorts)
    Forestry/extrabees/etc
    Any breaded bee or bee product
    Aura Cascade
    Angel steel(Any degree)
    MFR
    Laser Drill
    Laser Precharger
    Mekanism¸
    Any tier2 or higher Factories
    Extra Utilities
    Bedrockium
    Magnum Torch
    Anything related to an activated Sigil
    x64 generators

    Remove:_________________________________________________________

    Applied energestics
    Singularities(cobblestone generator+ condenser= endless amount of these)
    Draconic Evolution
    Charged Draconium Block(you know how cheap power is right?)
     
    Last edited: Jan 24, 2016
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  7. SirStudMuffin

    SirStudMuffin Well-Known Member

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    Add:
    Chaos Shards
    Draconic reactor
    Rubijox
     
  8. Adrianfish

    Adrianfish Well-Known Member

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    ProjectE
    Philosopher Stone added forgot it cost unstable ingots
    Better Builder's Wands

    Any wand at all(all require an activated sigil of sorts) added all unbreakable ones
    Forestry/extrabees/etc

    Any breaded bee or bee product those mods are not in the modpack
    Aura Cascade

    Angel steel(Any degree) added haven't done that mod so thx
    MFR

    Laser Drill both of these are not really endgame
    Laser Precharger both of these are not really endgame
    Mekanism¸

    Any tier2 or higher Factories i dont really consider this endgame
    Extra Utilities

    Bedrockium added
    Magnum Torch dont consider this endgame
    Anything related to an activated Sigil already on the list
    x64 generators added

    Remove:_________________________________________________________

    Applied energestics
    Singularities(cobblestone generator+ condenser= endless amount of these) these are endgame on every other modpack so it will stay as is
    Draconic Evolution

    Charged Draconium Block(you know how cheap power is right?) that kind of power may be cheep to get but i don't want to see this just be given

    Chaos Shards added
    Draconic reactor added
    Rubijox its tempting i will think about it :p
     
  9. SirStudMuffin

    SirStudMuffin Well-Known Member

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    Semi-Unstable ingots XD
     
  10. MC_Arthemis

    MC_Arthemis ~Alicia

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    Why restrict items that can be gotten by reward bag's, loot bag's and Chance cubes?
     
  11. Rednek_Rage

    Rednek_Rage Well-Known Member

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    Seems like a fairly complete list to me. One thing to remember is that due to the over powered nature of this pack, things that would be end game on other packs wouldn't scratch the surface here.

    Also, I'd personally remove bedrockium, since there is a cow that makes it super simple to get.

    Edit: This is my personal opinion, and is not related to my position as staff.
     
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  12. Adrianfish

    Adrianfish Well-Known Member

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    bedrockium: went over the recipe and compaired it to other modpack and i decided to take it off the list

    lilypad of fertility: i decided to take this off the list since i just went over the recipe and its not endgame at all but i am wondering if i should add growth pulsers or imaginary time block could i have some opinions on this?
     
  13. julio1237878

    julio1237878 Game enthusiastic

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    You really should those need mod interaction to craft and also are expensive
     
  14. profrags

    profrags Well-Known Member

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    Great list so far Adrian!
    I would add the lily pad of fertility and growth pulsers since it requires quiet a bit of stuff, I know I traded you the growth pulser for a time wood clock but you should check the recipe for it :p
     
  15. CPU678

    CPU678 Well-Known Member

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    Edit: Draconic reactor to Draconic reactor parts or to things mentioned here, becose it consists of 6 (Draconic Reactor Core+4 Reactor Stabilizers+Reactor Energy Injector) parts.
     
  16. MC_Arthemis

    MC_Arthemis ~Alicia

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    Draconic Evolution whole should be banned for trade except the Draconium Dust
     
  17. Rubijox

    Rubijox Well-Known Member

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    i dont think its worth adding those , the real thing that we should add is the Imaginary time block from quantum flux, since it makes everything(even the reinforced watering can) obselete
     
  18. Adrianfish

    Adrianfish Well-Known Member

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    added growth pulsers and imaginary time block since both of them require zivico and thats endgame already

    removed draconic reactor since it requires awakened draconium and to add the rest or the part that require awakened draconium is a little much
     
  19. Adrianfish

    Adrianfish Well-Known Member

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    could we possibly get this added since there seems to not be any more comments unless some of the higher ups want to tweak it a bit
     
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  20. Slind

    Slind Founder

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    added, thanks.
     
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