Actually additions and Tiny Progression mods both add emerald tools (pickaxe, axe, shovel, hoe and sword) all of which use the same recipes but arbitrarily the way in which the recipes conflicts means if you try to craft them all you end up with a pickaxe, shovel and sword from actually additions and axe and hoe from tiny progressions, meaning it is impossible to craft the emerald multitools from BOTH mods since the recipes only work with their own respective tools. Below are two quick recipe override that will force each recipe to use the tool that gets crafted Code: //emerald tools recipes.addShaped(<actuallyadditions:emeraldPaxel>, [[<tp:emerald_axe>,<actuallyadditions:itemPickaxeEmerald>,<actuallyadditions:itemSwordEmerald>], [<actuallyadditions:itemShovelEmerald>,<tp:emerald_hoe>, null],[null, null, null]]); recipes.addShaped(<tp:emerald_multi> , [[<tp:emerald_axe>,<actuallyadditions:itemShovelEmerald>,<actuallyadditions:itemPickaxeEmerald>], [null,<minecraft:stick>,null],[null,<minecraft:stick>,null]]); Please apply ASAP
Also a recipe conflict with the tiny progressions golden apple which overwrites the vanilla golden apple.. fix below Code: recipes.addShapeless(<minecraft:golden_apple:0>,<tp:GoldenApple>); recipes.addShapeless(<tp:GoldenApple>,<minecraft:golden_apple:0>);
I think you should be reporting these to the pack developer instead of us. As I know we do fix certain things, this is quite a lot that should be reported to them.
I already did report them, but obviously the time frame of waiting for the pack dev to fix it and then waiting for MyM to update to new pack version is a lot longer than getting a temp fix applied on this end in the mean time.
Those have also been reported to the mod pack creator, I'll go poke him when I see him again today and see what his hold up is on the fix.