Implemented Spotloaders and Chunkloaders

Discussion in 'Monster' started by BaxMax, May 10, 2014.

  1. BaxMax

    BaxMax New Member

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    Hey there.


    I placed a few spotloaders at my base in order to keep the chunks loaded, because i cant extend the range of the normal Chunkloader. But I discovered that I can place as many loaders as i want to, but they wont work. the tiny Ball (Pearl) on top of the Chunk-/Spotloader is not hovering which indicates that they arent working.

    Thx Bax
     
  2. chaosblad3

    chaosblad3 Very Well-Known Member Patron Tier 1

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    Hi Bax, this is exactly how our chunkloader config is set to be, it is intentional!

    While it may not be made clear on the shop page, as a tier 4 or higher donor, you are only entitled to use chunkloaders or spotloaders to keep a maximum of 9 chunks loaded at once, unfortunately even though tier 4 donors only make up a small portion of our total userbase, we still have to have a practical limit to how many chunks each of them can load to minimise the potential for abuse. (same reason we don't allow people to use 256x256 quarryplus!)

    If you place down a tenth spotloader, the pearl will not spin to indicate that the spotloader is inactive, however if you break an existing one first before placing one in the new location then the newest one will activate as normal.

    Also, just a word of warning, if you do place more than 9 spotloaders, which of them remain active and which will be inactive is picked at random every time the server goes through a restart, so just bear that in mind :p
     

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