Test Worlds

Discussion in 'Archive (Suggestion and Feedback)' started by MidNightEva, Jan 28, 2016.

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Would you find this feature useful?(read article first)

  1. yes

    38.5%
  2. no

    61.5%
  1. MidNightEva

    MidNightEva Well-Known Member

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    I am sure everyone knows of plotme servers were u have a plot that you can play creative on and build as you please well i think all mod packs should have a world like this for testing things out like a sorting system or automatic system but this would use a lot of resources so since this is just meant for testing you don't really need to save stuff so it could be so you simply get on get a plot test then when you leave the plot gets deleted. I think there should be a command to reach this server/world from in game and a way to get back to the previous server you were in this is just a suggestion but i just think that it may be useful.
     
  2. Arcanuo

    Arcanuo Old School Poster

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    Could become a massive resource drain and SP works fine.
     
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  3. Mouro

    Mouro Well-Known Member

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    I'm seeing people with massive structures "I'm testing if it lags"
     
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  4. LunaBlossoms

    LunaBlossoms Well-Known Member

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    Don't really see the need for creative plots especially for modded minecraft.

    Now, don't get me wrong, it's a good idea and would probably in some way be helpful...however, as already mentioned I do not see any need for something like this. I can only see it taking up more room/resources for other servers. As said above, nothing wrong with just creating a single player world for testing stuff out. Much less of a hassle and strain.
     
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  5. BlazeFTB

    BlazeFTB Well-Known Member

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    i would like the ability to warp into a test world that has creative mode to test things in modded so that i dont have to keep a single player world on my pc witch is good if i am on my laptop away from home.
     
  6. johnfg10

    johnfg10 Well-Known Member

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    a simple solution to testing is what i like to call single player it allows your to test your designs test bugs and do what you want why do u need to test on a sever all this will achive is less resourse for survial
     
  7. LucidTheStick

    LucidTheStick Well-Known Member

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    The issue you have is creative mode items/mode leaking in to normal world. There are many ways around the limits you can put in.
     
  8. johnfg10

    johnfg10 Well-Known Member

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    true the only way this would be 100% shore that would happen is if it is a diffrent istance on the server but you would have to exit out to menu
     
  9. Arcanuo

    Arcanuo Old School Poster

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    That's another server, and the resources required running one of those for each Modpack would be more than double the amount of current resources being used due to the amount of "massive, im testing for lag machines" that will find themselves built.
     
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  10. johnfg10

    johnfg10 Well-Known Member

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    ye exactly it is possble and pointless what is it you can test on a server u cant test on single player all the mods are the same only thing is no plugins but that doesnt effect testing so yea
     
  11. MidNightEva

    MidNightEva Well-Known Member

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    ok thats why i asked i had thought of recource usage some i just didnt know how much something like that would use it was just an idea i also wasnt sure how many people would find it useful that is y i added the poll thanks to all that replied btw i thought it might be useful because i know some people find running single player diffcult on their computer so yea that was just a susgestion but as the poll shows not many will find this useful
     
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