Implemented Timeouts

Discussion in 'ModSauce' started by Ralph_Anthony, Nov 22, 2014.

  1. Ralph_Anthony

    Ralph_Anthony Well-Known Member

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    I keep getting time outs, where the server seems fine but my client stops interacting with the server. Not sure if its my client the the network. When I drop, and check the server, its still up with 10+ people.

    anyone else have this issue?
     
  2. Slind

    Slind Founder

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    I noticed this issue before when I was on the server the first 1-2 hours. It does affect everyone, but the duration of the lag spike is in relation with the amount of players getting kicked.
    I did try to catch the cause but was too slow with the thread dump. I will let the system print out full threaddumps every time the tps drop. Please let me know when such a big lag spike/time out happens again. Else I won't be able to find it within the +100k lines of log.
     
  3. Lawmonark

    Lawmonark Well-Known Member

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  4. Ralph_Anthony

    Ralph_Anthony Well-Known Member

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  5. Lawmonark

    Lawmonark Well-Known Member

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    Thats not the issue... hahah

    how is your Ping to the server.
    When you select multiplayer, Above the players online, hover over the signal bars. what the MS?
     
  6. Decnav

    Decnav Proud member of the VRMasterRace Patron Tier 2

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    time out around 5:20 am cet

    5:27 also

    5:48

    @Slind14 That should help you pinpoint a time in the logs
     
    Last edited: Nov 23, 2014
  7. Ralph_Anthony

    Ralph_Anthony Well-Known Member

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    129-160ms[DOUBLEPOST=1416758074,1416716579][/DOUBLEPOST]Seems to be happening to everyone right now. 0/52 (127ms) - time out on login.
     
  8. Lawmonark

    Lawmonark Well-Known Member

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    -snip
    thought it was Compact machines because this spammed my console. Not sure if this could be an issue,
    [16:42:31] [Client thread/WARN] [FML]: Unable to lookup CompactMachines:interfaceblock for public static org.dave.CompactMachines.block.BlockCM org.dave.CompactMachines.init.ModBlocks.interfaceblock. Is there something wrong with the registry?
    [16:42:31] [Client thread/WARN] [FML]: Unable to lookup CompactMachines:personalShrinkingDevice for public static org.dave.CompactMachines.item.ItemPersonalShrinkingDevice org.dave.CompactMachines.init.ModItems.personalShrinkingDevice. Is there something wrong with the registry?
    [16:42:31] [Client thread/WARN] [FML]: Unable to lookup CompactMachines:atomShrinker for public static org.dave.CompactMachines.item.ItemAtomShrinker org.dave.CompactMachines.init.ModItems.atomShrinker. Is there something wrong with the registry?
    [16:42:31] [Client thread/WARN] [FML]: Unable to lookup CompactMachines:atomEnlarger for public static org.dave.CompactMachines.item.ItemAtomEnlarger org.dave.CompactMachines.init.ModItems.atomEnlarger. Is there something wrong with the registry?
    [16:42:31] [Client thread/WARN] [FML]: Unable to lookup CompactMachines:interfaceItem for public static org.dave.CompactMachines.item.ItemInterface org.dave.CompactMachines.init.ModItems.interfaceItem. Is there something wrong with the registry?
    [16:42:31] [Client thread/WARN] [FML]: Unable to lookup CompactMachines:quantumEntangler for public static org.dave.CompactMachines.item.ItemEntangler org.dave.CompactMachines.init.ModItems.quantumEntangler. Is there something wrong with the registry?

     
    AlphaRue likes this.
  9. AlphaRue

    AlphaRue Egotistic Extremely Important Member

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    same consol spam 4 me
     
  10. Lawmonark

    Lawmonark Well-Known Member

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    -snip
     
    Last edited: Nov 24, 2014
  11. AlphaRue

    AlphaRue Egotistic Extremely Important Member

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    honestly the timeouts are a huge determent to play and have recently been lasting longer than if the server had crashed
     
  12. jitsublade

    jitsublade Well-Known Member

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    Ive noticed these timeouts here on Modsauce and on MyG. I think it might have something to do with 1.7.10
     
  13. Bennyboy1695

    Bennyboy1695 Well-Known Member

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    It's something to do with one of the plugins , we found it out a while back on Galaxy by having a short period with no plugins installed and we had no timeouts.
     
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  14. SilentStar

    SilentStar Well-Known Member

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    As you are telling Mine your Galaxy, i also have to say that we have some disconnects on Dw20. So Plugins might be a good idea.
     
  15. SirWill

    SirWill Founder

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    That's not 100% sure. It was only for 30 minutes and this after a restart. I think there is not allways a timeout in the 30 minutes after a restart.
     
  16. Bennyboy1695

    Bennyboy1695 Well-Known Member

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    That is true but there was also next to no lag during that 30 mins compared to the same stuff happening with plugins on
     
  17. Slind

    Slind Founder

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    btp and direwolf don't have this issue with the same plugin setup
     
  18. Lawmonark

    Lawmonark Well-Known Member

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    wonder if its Rouge like dungeons. I know Bevo has it but he turned them down to where they rarely spawn(havnt seen one yet). But on modsauce they are everywhere. I believe there are alot on galaxy as well..... These thing have like 50 spawners in them at least.... all spawning mobs.[DOUBLEPOST=1417008442,1417007542][/DOUBLEPOST]Might need to disable Hardcore Ender Expansion
    [INVALID] Homeland Enderman crashing server · Issue #66 · chylex/Hardcore-Ender-Expansion · GitHub


    If you do the "Knowledge note" will need to be removed from Vote rewards
     
  19. Slind

    Slind Founder

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    just got the threaddump done this time.
    gist:a60a259749d5e140a05b
    ^the main/server thread is waiting:
    Code:
    "Server thread" - Thread t@19
       java.lang.Thread.State: TIMED_WAITING
    	at java.lang.Thread.sleep(Native Method)
    But I don't see any of the other threads blocking it.
     
    Last edited: Nov 27, 2014
  20. Xfel11

    Xfel11 Consultant

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    Sleeping != blocking. From the stack trace, I'd guess that it is waiting for the async save operation to finish.
     

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