Hello Everyone! As most of you know by now, we released new Warworlds on our Vanilla 1.16 server! You can now /warp warworld and /warp warfarm! But, since we included this announcement in our 8th Anniversary Event post, we thought you all might like to know a bit more detail on how these worlds, and PvP, will work! The Warworlds are just as they say...all out WAR ! Can do's: You CAN kill players anytime, anywhere You CAN even kill them in their claimed base You CAN set player traps anywhere, including inside your claim You CAN grief/steal an unclaimed base or naturally generated structure Can't do's You CANNOT kill at spawn. Spawn is a safe zone, therefore PVP is not enabled You CANNOT grief a claimed base. Griefing/Stealing is disabled inside claims You CANNOT unnecessarily overly destroy the overworld. World Destruction rules still apply. Yes, blow each other to smithereens, but try to keep the Warworld generally tidy for others to enjoy. Save explosives for Warfarm. PVP Etiquette: Please do not camp the spawns. This also applies to player traps in the area, Try to give players a few chunks to wander in before killing them. Grave camping is very unsportsmanlike and infuriating. Please don't do this. Please do not lure people from safe worlds to their deaths, i.e. teleport requests to a trap or unwanted PvP situations. Other things to consider: Player head drops are enabled. So you know you gotta collect them all... Warworld and WarFarm worlds are a separate group from the Overworld and it's Farmworlds. Both groups share separate inventories, xp, ender chests, health bars, etc, with the Overworlds/Farmworlds. /kit pvp is available with a 10m cooldown /god and /fly are disabled in the Warworlds. There you have it folks! Don't forget we have an event on our Warworld today at 4pm EST. The staff are anxiously waiting to collect your heads EL