I am unable to enable the Show RF and other waila features on the server. To make sure this was not a part of expert mode, i made a single player world. It appears to only be the server. Normally i would press Numpad 0 to edit the waila settings, but some options are blacked out. In the WAILA config, make sure its like the following. This way it does not force any settings on the players. Spoiler: Server Config Code: ########################################################################################################## # server_forcing #--------------------------------------------------------------------------------------------------------# # Any key set to true here will ensure that the client is using the configuration set in the 'module' section above. # This is useful for enforcing false to 'cheating' keys like silverfish. ########################################################################################################## server_forcing { B:bb.itemnumb=false B:bb.itemtype=false B:bb.space=false B:bc.tankamount=false B:bc.tanktype=false B:enderstorage.colors=false B:extrautilities.fluidamount=false B:facades.hidden=false B:general.showcrop=false B:general.showhp=false B:harvestability.currentlyharvestable=false B:harvestability.currentlyharvestable.sneakingonly=false B:harvestability.effectivetool=false B:harvestability.effectivetool.sneakingonly=false B:harvestability.harvestlevel=false B:harvestability.harvestlevel.sneakingonly=false B:harvestability.minimal=false B:harvestability.oresonly=false B:harvestability.shearability=false B:harvestability.shearability.sneakingonly=false B:harvestability.silktouchability=false B:harvestability.silktouchability.sneakingonly=false B:harvestability.toolrequiredonly=false B:harvestability.unharvestableonly=false B:ic2.outputeu=false B:ic2.storage=false B:openblocks.fluidamount=false B:pr.showdata=false B:pr.showio=false B:railcraft.fluidamount=false B:tcon.basin=false B:tcon.castingchannel=false B:tcon.searedtank=false B:tcon.smeltery=false B:tcon.table=false B:thaumcraft.aspects=false B:thermalexpansion.cache=false B:thermalexpansion.energycell=false B:thermalexpansion.energyhandler=false B:thermalexpansion.fluidamount=false B:thermalexpansion.fluidtype=false B:thermalexpansion.owner=false B:thermalexpansion.tankmode=false B:thermalexpansion.tessfreq=false B:thermalexpansion.tesssendrecv=false B:vanilla.comparator=false B:vanilla.jukebox=false B:vanilla.leverstate=false B:vanilla.redstone=false B:vanilla.repeater=false B:vanilla.silverfish=false B:vanilla.spawntype=false B:wawla.beacon.showLevels=false B:wawla.beacon.showPrimary=false B:wawla.beacon.showSecondary=false B:wawla.bed.sleepable=false B:wawla.furnace.burntime=false B:wawla.furnace.fuel=false B:wawla.furnace.input=false B:wawla.furnace.output=false B:wawla.harvest.showHarvest=false B:wawla.harvest.showProgress=false B:wawla.harvest.showTier=false B:wawla.harvest.showTool=false B:wawla.horse.showJump=false B:wawla.horse.showSpeed=false B:wawla.light.lightLevel=false B:wawla.light.monsterSpawn=false B:wawla.light.showDay=false B:wawla.pets.age=false B:wawla.pets.cooldown=false B:wawla.pets.showOwner=false B:wawla.pets.sitting=false B:wawla.showEquipment=false B:wawla.showHead=false B:wawla.showMobArmor=false B:wawla.showProfession=false B:wawla.thaumcraft.deconAspect=false B:wawla.thaumcraft.jarAmount=false B:wawla.thaumcraft.jarAspect=false B:wawla.thaumcraft.jarEXP=false B:wawla.thaumcraft.mirrorDim=false B:wawla.thaumcraft.mirrorLink=false B:wawla.thaumcraft.pedestalItem=false B:wawla.thaumcraft.wandCharge=false B:wawla.thaumcraft.wandItem=false B:wawla.tinkers.hideLandmine=false B:wawla.tinkers.showDryerItem=false B:wawla.tinkers.showDryerTime=false B:wawla.tinkers.showFurnace=false B:wawla.tnt.fuse=false }
Waila is disabled server side due to a major strain caused by it looking up the nbt data of every item you are "hovering" over. If there would be an option (force server side) that only loads this data while pressing a key on the client, it probably wouldn't be an issue. But in the case of infinity waila and its addons sum together to around 15-30% while other mods like AE2 are at 2-4%.
I kind of figured this was the case, but it would have been nice if this change had been properly announced/documented, as I see nothing about it in the changelog, and even the admins I asked about it didn't seem to know it had been deliberately disabled as many of them have been incorrectly telling players that it was broken after the last infinity update, which evidentially was not the case. Is it absolutely necessary to keep it disabled even if it does hog a bit of the performance? because I know a lot of players are ticked off by not having it and keep asking when it is going to be "fixed"...
If it takes 10 times as much as AE2, is that still a question? FYI, we spent countless hours to improve the performance of things that are by far less draining. Starting with 1-2%. Therefor 20-30% is huge. Maybe we should remove ender io, mekanism, ic2, AE2 and botania to get a ~10% boost. So we can consider using waila server side We never had it enabled, we disable it on all packs, since the beginning, hence there is nothing in the changelogs.
It was enabled on IE1 for at least the first week, hence why everyone noticed when it suddenly stopped working after they'd been using it for a while already..