MyM Communi-Craft modpack

Dieses Thema im Forum "Community Talk" wurde erstellt von FoxFire_MC, 5. Februar 2016.

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Should a modpack be made to raplace vanilla plus?

Diese Umfrage wurde geschlossen: 8. Februar 2016
  1. Yes

    73,1%
  2. No

    26,9%
  1. FoxFire_MC

    FoxFire_MC The Walking Mineapedia

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    OK but you could just make a train some rails and fuel.. I fail to see the point of such a quest as that.
    Magneticraft is too unstable, I found numerous ways to crash using the mod. Though I might add hexcraft or matter overdrive.. XD I'm in love with that mod. I'm not serious about adding matter overdrive but that could be a possibility.
    Also what about botania?
     
  2. SirStudMuffin

    SirStudMuffin Well-Known Member

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    Cmon you have to build all the stuff for the train, the rails, the carts, the fuel, the "escargo"
     
  3. julio1237878

    julio1237878 Game enthusiastic

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    Honestly it should be made of unknown mods . I am tired of playing with the same mods over and over again imo "reason why i am waiting for 1.8 packs" using the mods over and over and over again its just boring cuz you know there is nothing new to play with :p
     
  4. FoxFire_MC

    FoxFire_MC The Walking Mineapedia

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    And your point is???
     
  5. SirStudMuffin

    SirStudMuffin Well-Known Member

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    To build a railway and learn how, rails bring communities together
     
  6. FoxFire_MC

    FoxFire_MC The Walking Mineapedia

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    I agree but a lot of the mods are very unstable so that's why those mods that are well known are used more because they are more stable then the underdeveloped ones.
     
  7. julio1237878

    julio1237878 Game enthusiastic

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    I totally agree with you the problem with that is you need to make your pack special make it so its not the same as other packs. if you don't its just going to be another drop of water in a ocean
     
  8. FoxFire_MC

    FoxFire_MC The Walking Mineapedia

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    I am planning to make it special. HQm is going to be used like a custom crafting mechanic.

    Also what does everybody think about the mods I put out there?[DOUBLEPOST=1455723347,1455722553][/DOUBLEPOST]OK the final changes for this next update are, doors by ichun, geochests, fast leaf decay, and better fps are being removed. Botania, railcraft, and practicalities are being added. Configs are going to be changed as well.
     
  9. SirStudMuffin

    SirStudMuffin Well-Known Member

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  10. FoxFire_MC

    FoxFire_MC The Walking Mineapedia

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    The update will be live hopefully by tonight or tomorrow.
     
  11. SirStudMuffin

    SirStudMuffin Well-Known Member

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    Better get working on quests then , i expect nearly 200
     
  12. FoxFire_MC

    FoxFire_MC The Walking Mineapedia

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    WOW you expect much dont you? I will have to dissapoint you then because i cant make that much. There will be a quest and a reward for each boss in the game, aswell as some custom items to get. Other things include trades like leather from flesh and diamonds to emeralds, gold to iron,redstone to lapis and vise versa. Also there is kits that can be gotten once a day.
    But there will be other things like items to unlock and challenges to complete.
     
  13. SirStudMuffin

    SirStudMuffin Well-Known Member

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    Youll hit 200 easy mate thats like 20 quests for 10 quest lines
     
  14. FoxFire_MC

    FoxFire_MC The Walking Mineapedia

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  15. FoxFire_MC

    FoxFire_MC The Walking Mineapedia

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    My apologies everybody for the wait, I have been busy and the quests are still under way. Its harder than it looks and i have been making decisions about the quest system. I have a question for everybody, should there be classes like magic class, technician class,and so on and so forth? Or should you just unblock it by going through the quests. Another option would be races, like human,elf,and dwarf so each race would specialize in things like elves would be better at say Botania and agricraft and things like that where dwarves would be better at tinkers construct and immersive engineering. Humans could be kind of the mix so they would be good at it all, but not as good at magic as the elves and not as good at tinkering as the dwarves.
    Thank you for your feedback!
    -FoxFire_MC
     
  16. SirStudMuffin

    SirStudMuffin Well-Known Member

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    Well i think its best to unlock it by doing quests then theres a sort of progression and then your not restricting people to do one thing
     
  17. FoxFire_MC

    FoxFire_MC The Walking Mineapedia

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    All i need is someone else to agree with you to make it final. :)
     
  18. profrags

    profrags Well-Known Member

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    I think you should start off Choosing your "race" so it can help you out in some quest lines.
     
  19. FoxFire_MC

    FoxFire_MC The Walking Mineapedia

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    Well now we have conflicting opinions... This didnt help ;( All we need is two people to agree.
     
  20. SirStudMuffin

    SirStudMuffin Well-Known Member

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    Maybe combine the ideas, like keep such things as races but still allow you not to be punished for being a specific race
     

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