Civilization - new social MyM Original by Krhymez

Discussion in 'Announcements' started by Lawmonark, Dec 31, 2015.

  1. Rednek_Rage

    Rednek_Rage Well-Known Member

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    Guess I've been playing ModPacks with tiered tech/magic so long that i forgot what MC was back in the day.
     
  2. CreepersScareMe5

    CreepersScareMe5 Well-Known Member

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    You may want to mention that the Mo Creatures mod no longer needs to be added manually to the MYM launcher. I just had to remove it from my mod directory.

    Edit: I just removed it like the server said I needed to but now it's saying to remove Custom Spawner too??
     
  3. Schwip89

    Schwip89 New Member

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    For all those not knowing how to fix the pack: you go into the modpack settings in the curse launcher, there you click the three dots in the top right corner. Now you go into profile settings and remove the check at "locked". Once this is done you deactivate Mo' Creatures and Custom Mob Spawner and start the pack :)
     
  4. Lawmonark

    Lawmonark Well-Known Member

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    Hello my fellow Citizens.

    As some of you know, i have decided to remove Mo Creatures from the server. While i personally love the mod, it is not best for the server.
    It was causing the TPS to be below 10... all the time. Since disabling it, the tps is above 16. Average about 18.

    Currently i am working on 1.2.3.
    This version i will be adding
    AnimalPlus (its a light weight Mod that adds very few animals)
    DoggyStyles (@PrincessJoice )
    Dragon Mounts
    Thaumic Horizons
    Passive Torch (like magnum torch but for passive mobs)

    This update also updates many mods.

    The ETA on the update 2-3hrs.
     
    LunaBlossoms and joices like this.
  5. julio1237878

    julio1237878 Game enthusiastic

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    I wish Thaumic Bases was added its a neat mod which adds a usefull way to get knowledge point in Thaumcraft
     
  6. Lawmonark

    Lawmonark Well-Known Member

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    Look at the mod list.... ;)
     
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  7. ImJinx

    ImJinx Well-Known Member

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    is it a brand new world? Also, is there a way to toggle pvp off for yourself?
     
  8. Lawmonark

    Lawmonark Well-Known Member

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    There is no PvP toggle.
    And yes the world is new.
     
  9. julio1237878

    julio1237878 Game enthusiastic

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    See thats what happen when you don't read it xD
     
  10. ImJinx

    ImJinx Well-Known Member

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    And to make sure, the claims are protected? I'm just curious since I like the beta, but I don't like PVPing.
     
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  11. Adrianfish

    Adrianfish Well-Known Member

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    pvp is not allowed in claims so if u dont want to pvp just never leave your claim :p

    but so far i haven't seen anyone on that i am not teamed with so pvp isnt that hard to avoid
     
    Lawmonark likes this.
  12. julio1237878

    julio1237878 Game enthusiastic

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    Adrian just wait until everyone's Internal beast gets hungry for blood :p
     
  13. MaelstromPhoenix

    MaelstromPhoenix Well-Known Member

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    the pvp is pretty irrelevant. You're supposed to stop if asked and you can't fight players on their claims. With the world size being what it is it is pretty difficult to find other players as is.
     
  14. Adrianfish

    Adrianfish Well-Known Member

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    by that time julio i hope its going to be hard for me to die :p
     
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  15. PoorlySquare080

    PoorlySquare080 Well-Known Member

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    Why disable all perks I realize that pvp is on the server but it is only allowed if you dont ask them to stop so that makes it mutual pvp
    I looked over the test for this mod but didnt bother with it because of curse launcher (no perks)
    Started my base when mym launched (with perks) Only to have them disabled So why even bother switching over to mym
    I will freely admit god perk is op but /fly and /homes I dont get.
     
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  16. Lawmonark

    Lawmonark Well-Known Member

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    you can Teleport home with mods.
    E-mobile (teleports you to players, spawn and home)
    Silent Gems (teleport to any location you link also has a home caller)

    The reason for no /fly or /homes is so you progress to gain the ability to travel around. All types of flying in the pack cost something. Chaos, mana, rf...ect. Should i see if i can get something similar to vanilla+ where it cost MyMs to use /fly?
     
    PoorlySquare080 likes this.
  17. All_Mighty_POWA

    All_Mighty_POWA Well-Known Member

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    I think MyM's for fly is a good idea :p (just make it expensive 3:D) I think it would draw people more to the market and voting
     
  18. Rubijox

    Rubijox Well-Known Member

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    im sure we would be fine paying myms for fly, as long as its not 1000myms to unlock or something silly, also then you'd need to fix the thing where fly toggles off when you use the phone inter-dimentionnaly since whe'd have to pay extra to fly again
     
  19. Lawmonark

    Lawmonark Well-Known Member

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    Hello Citizens,

    Quick update, Sorry for the lag at launch and for the past day. The culprit was "Mo Creatures".
    While i am sad to see it go, i have added a light weight mod called "AnimalPlus", which add some animals to the water and land.

    Here is the mods i added,updated and changed
    -Added AnimalPlus
    -Added Dragon Mount
    -Added DoggyStyle
    -Added Passive Torch
    -Added Thaumic Horizons

    -Updated Botania
    -Updated Growthcraft
    -Updated Immersice Engineering
    -Updated Minecraft Comes Alive
    -Updated Modular Powersuits
    -Updated Open Blocks
    -Updated OpenModsLib

    -Removed Mo Creatures
    -Removed Custom Spawner

    Lets hope this resolves our lag issue.
     
  20. PoorlySquare080

    PoorlySquare080 Well-Known Member

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    I stand corrected I was misinformed I have no problems with doin a lil work to get a method of (teleporting) around .
    I just wish I had been aware of losing fly before i made a base @ 3600x3600 without a /home its quite a walk from spawn where the community portal is located.
     

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