Quests in the final branch are few and they are very easy. In the first part Agrarian Skies, It was necessary to build many automated processes and it was a feature of this modpack. In general, I suggest adding 10-20 quests in For The Hoarding. For example: Blue Madness Required 1,000 Blue Wool; 1,000 Blue Glass; 1,000 Blue Stained Clay; 500 Mystical Blue Petal; 1,000 Block of Lapis Lazuri; 1000 Blue Colored Comb; 1,000,000mb molten cobalt. Healthy eating Required 100 Grape; 100 Blackberry; 100 Blueberry; 100 Candleberry; 100 Raspberry; 100 Strawberry; 100 Cactus fruit; 100 Cranberry; 100 pineapple; 100 Cherry; 100 Avocado; 100 Banana; 100 Mango.
Hello, Maybe I am missing something? Is there an issue? Why are we adding quests? We never divert from the modpack author's questline. This means we do not add or remove quests.
As Aido mentioned, we do not alter modpacks that are not created by us. We stay (try to stay) as close as possible to how the modpack is meant to be played. This seems like a suggestion that should be made to the Agrarian Skies 2 creator - not us. I'll go ahead and mark this as done for now. If you have any questions or further concerns on this topic please let us know. Thank you. Happy gaming!