That's kind of what I was saying when I was talking generally about plugin support; Both plugins and their API's lol
I think it would be cool to see newer packs, most likely 1.16 since it's considerably more matured than 1.17, even though both are rather immature...
Not gonna mention that this will be the "haha funny" TWOMYM eh?
I'd honestly probably play Regrowth for modern MC because it got such high praise, I'm curious to see what it'd look like 1.12+
RIP Beyond, you go to the Great Beyond now. That being said, excited to see the next public server :)
And this is why we don't touch stuff in bases that aren't ours :P
I've done some looking, and let's just say that this pack has some gnarly looking multiblocks(Of which are required to reach the "End Game"). So...
Not too sure if I can technically talk about this, but there was one particularly colorful grief story that comes to mind. For context, I needed...
Modpack Name: Gregicality Skyblock Edition Modpack Description: A skyblock centered around GregTech & Ex Nihilo Creatio Minecraft Version: 1.12...
I don't know, restarting more often is just putting a band-aid on the issue. It's clear there's one kind of block causing a problem, shouldn't we...
This is an easy agree for me. Weekly resets are the only way to guarantee that newer players (such as myself) can actually get dragons for...
The status of pixelmon isn't publicly talked about, due to the slow progress being made. They're doing what they can with what they have,...
Perhaps a combination of both? This would be amazing, and would help out plenty in the long term as well. Currently postponing any continuation on...
Glad to see some new faces on the staff team! Good luck you two. Hopefully, the locals here don't give you too much trouble with tickets :P
*bump* would like to see an update on this perhaps? I'm reluctant to expand the base outwards if there's not going to be any adjustments....
I definitely like this format better! Much easier to read and everything is conveniently segmented :)
I can never see why we don't go with the "plug and play" pixelmon modpack. It'd even give us extra mods to toy with, meaning more things to use...
I'd say the answer is either no, or "It's complicated" because since they don't have the plans or the related files, it'll be very difficult to...
We could do testing using my base as a baseline- Lowering that multiplier could (in theory) heavily reduce the amount of tickets needed to load...
My base, with all my machines in it right now, loads a single chunk for 150. Which is a very large number, it'll blow through a solid chunk of...
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