There's a strict no refund policy with the server, so they won't be able to get your myms back.
Hm, alright. I'm still biased towards MYG :P
We already have something like this, look up MineYourGalaxy.
In that case, so would warded blocks, since as you said they make it impenetrable, and such a thing wouldn't be allowed. Tough is allowed, so...
From what I recall, there is no thaumcraft.
You do realize how many explosive options there are, right? And of course no protections from explosives. Walls don't matter when you have...
I agree on MCMMO integration, however I would counter Towny with Factions. The whole mod pack in general is built around 3 factions fighting for...
Exactly my thoughts. Monthly resets, maybe a prize for the winning faction. It would be a bit of work, but I think it would work awesome.
Hah, sorry Chuggs, you're banned from this pack :P Nah, I'm just kidding, but do you really think you'd be able to win that easily? People would...
That is the whole focus of the mod pack it seems, and while it might not get a /lot/ of players, I can certainly see it getting a bit. Especially...
That looks pretty cool for a multiplayer PVP modpack, I'd certainly be interested in trying it out.
I thought AG2 was like an MYM exclusive, never mind then XD
Well they can't be added in?
EDIT: Darn it, I got ninja'd XD box that held his precious
Just saw this listed in the 1.7.10 modpack ideas, I think it would work great as a base for an SAO server.
Maybe have it similar to Skyfactory2, those lucky blocks were pretty cool.
Would require a lot of permissions, and possibilities of glitching. You'd probably need a sign portal for every floor, and something that grants...
Those do, yeah. I thought you were talking about iron ones though.
Do spikes release exp orbs on killing a mob? I was under the impression they didn't.
Agreeing to this. It especially helps with suggestions such as mods that are accepted. And maybe when it's accepted, give an eta in the thread...
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