Only for discord or cross server chat too?
Should be working without claiming after the next restart.
Writing it out will take away too much space from the chat but adding [] to it sounds fine if it helps. I think white looks the best or? [IMG]
Hm, maybe it would make more sense to only reduce the slots on weekends and leave it on 12 during the week?
It wasn't a memory issue, they transfer a lot of items in a short amount of time which slows down the server. I don't see a reason not to try it...
Can you press F3 + H and then write down the name id of the spawner? It should show it on the Waila.
I thought about removing the mod but there might be a quest requiring them which is why I decided to ban them instead.
1.12 Patched new packet exploit
I don't see any from ex nihilo but the modpack has a dedicated rainmaker mod which are probably being used. They are now banned, we will have to...
Banned Rainmaker's from the Rainmaker mod
Updated levelup2 mod on server side to hopefully fix a performance issue
I adjusted the mob spawning, please let me know if it helped.
Adjusted mob spawning
This seems to be a general issue with 1.12 modpacks which add a lot of different mobs. Sevtech does have the same issue.
Please share the coordinates where you are trying to use it.
Are the same showing after a server restart? They should be unclaimed with this now: Project Ozone 3 | Page 4 | MineYourMind Community
Kappa Reset tile entity tracking in all dimensions except overworld
These are just vanilla mobs and no separate entities.
Increased restart timer to 6 hours
Yes: SevTech Ages | Page 3 | MineYourMind Community With the player file deleted you should be able to join again.
Separate names with a comma.